Fantasy: Realms of Imagination at the British Library

Currently running at the British Library (until 25th February 2024), the Fantasy: Realms of Imagination exhibition manages to pack a lot into its four rooms. If one of its aims is to cover the breadth of fantasy as a mode of creative expression, they’ve certainly succeeded, as the exhibition covers books, film, TV, art, games (both digital and physical), as well as oddities such as Bernard Sleigh’s “Ancient Mappe of Fairyland” from 1918 (is it art, a story, a game?) which greets you as you enter.

Alan Garner’s The Owl Service manuscript, and some Owl Service plate

The best thing, for me, was certainly the opportunity to see some original manuscripts. A page from Alan Garner’s Owl Service (written in red ink) was presented alongside an example of the Owl Service plate that inspired it; there was Michael Palin’s notebook in which he was working out the plot for Monty Python and the Holy Grail; and a page from C S Lewis’s The Lion, the Witch and the Wardrobe manuscript beginning: “This book is about four children whose names are Ann, Martin, Rose and Peter” (alongside Lewis’s own map of Narnia); as well as handwritten pages from Angela Carter, Diana Wynne Jones, and E. Nesbit, among others.

C S Lewis’s Narnia map

My favourites among the manuscripts, though, were the ones which featured drawings. (Do any but fantasy authors create drawings as they write?) I didn’t know, for instance, that Ursula Le Guin produced illustrations (for herself, I think, rather than publication) for the Earthsea books. Alongside her manuscript for A Wizard of Earthsea was a drawing of the Ring of Erreth-Akbe, and a page (perhaps done in ink wash, and certainly easier to make out in a photograph) depicting Tenar’s first sight of Ged in The Tombs of Atuan.

Ursula Le Guin’s artworks for her Earthsea books

I did know, on the other hand, that Mervyn Peake peppered his Titus Groan and Gormenghast notebooks with drawings, but it was wonderful to see them. The illustration of the Prunesquallors, for instance, was alongside a page on which Peake had written out the dialogue for a scene (with no he said/she saids). There was also a double-page drawing by G K Chesterton of characters from The Man Who Was Thursday (it turns out Chesterton can draw quite well), and Susanna Clarke’s plans of the house from Piranesi.

One of Mervyn Peake’s notebooks

And speaking of Piranesi, as well as manuscripts, there were printed books on display, among the more impressive of which was an edition of Piranesi’s Carceri, which I was surprised to see showed one plate over a double page spread (I’d have thought they’d print one to a page, to avoid losing details in the fold); and a first edition of William Morris’s highly illuminated Story of the Glittering Plain.

Piranesi’s Carceri

William Morris’s Story of the Glittering Plain

The other thing I love to see up close are paintings, though there were only a few here. Few, but all good ones: for instance, Richard Dadd’s Fairy Feller’s Masterstroke (which reminds me, one aspect of fantasy the exhibition seemed to have missed out on was music — it would have been great to have had Queen’s “Fairy Feller’s Masterstroke” playing through one of the exhibit’s little hold-it-to-your-ear listening devices alongside the painting). What struck me about this painting, which for a long time I had as a poster on my wall, was that it was smaller than I expected — which made the level of detail all the more impressive.

Richard Dadd’s Fairy Feller’s Masterstroke, and a Brian Froud painting for The Dark Crystal

Ditto for an Alan Lee original. In a display that included Gandalf’s staff from the Peter Jackson films and a page of notes from Tolkien commenting on a proposed BBC adaptation of The Lord of the Rings, there was an Alan Lee watercolour depicting the assault on Helm’s Deep. It was, perhaps, little larger than A3, but the level of detail was incredible. Distant figures — millimetres high — were tiny but sharply outlined, and my mind boggled at the level of hand-control Lee must have (as well as the fineness of his brushes).

Tolkien display including an Alan Lee painting; C S Lewis’s manuscript for The Lion, the Witch and the Wardrobe

There were also a couple of Brian Froud pieces from The Dark Crystal, alongside a display of props from the film: costumes worn by the gelflings, along with a shard of the Dark Crystal itself. (It didn’t glow as I approached, so I guess I’m not the chosen one. Or does it mean I’m not a Skeksis? Maybe I’m glad it didn’t glow…)

Dark Crystal costumes and props

There were also film loops from Pan’s Labyrinth and Princess Mononoke playing on enormous screens. Also (for some reason on a tiny screen), a scene from Xena: Warrior Princess. The Xena screen, small as it was, was right next to what was surely the most unimpressive display in the exhibit, the case dedicated to sword & sorcery.

The Sword & Sorcery display: Black God’s Kiss by C L Moore, Imaro by Charles Saunders, Robert E Howard’s World of Heroes

This contained three modern paperbacks. Just that. They looked like they were social distancing. This made me wonder if, alongside exploring the breadth of fantasy as a genre (in books, films, art, games, TV), there needed to be some exploration of its sometimes overwhelming mass. An exhibit like this, tastefully showcasing the manuscripts of great works, perhaps needed to switch tack when representing something like sword & sorcery, which, to my mind, needed a case stuffed with examples of trashy-covered paperbacks: so many you’d be overwhelmed. (But perhaps it was difficult, with sword & sorcery, to find covers that would keep the exhibit schoolchild friendly!)

Dungeons & Dragons rulebooks

Similarly, with the display of D&D rulebooks, I thought they looked a bit sparse and sterile on their own, and could have done with a few polyhedral dice, dungeon floor-plans, characters sheets, pencils and so on strewn about — an element of playfulness amongst the respectfulness.

Michael Palin’s Monty Python and the Holy Grail notebook

I’ve probably missed out a lot in this run-through of the exhibition’s highlights. It seemed quite well-spaced when I was walking through, but now I realise how much it packed in. There was, in addition, an area mocked up like the Red Room from Twin Peaks, scenes from computer games (including one you could play, but I wasn’t about to show up my lack of skills), a Warhammer set-up, some pretty impressive LARP costumes, ballet costumes, and more.

Ursula Le Guin manuscript for A Wizard of Earthsea

I’ll end, though, with an echo of the last exhibition I covered on this blog, the Tolkien: Maker of Middle-Earth exhibit that was held at the Bodleian (five years ago, I’m shocked to see). There, I commented on the tiny-ness of some of the handwriting on display, which reached its apogee in a letter from Tolkien’s mother. That, though, is nothing compared to the tiny-ness of the Brönte siblings’ writing in their hand-made books detailing their imaginative world of Glass Town. One tiny, tiny book, filled with tiny, tiny writing defied my attempts to read it, so I have no idea how anyone actually wrote it:

One of the Brontes’ Glass Town books

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The Walking Dead

Earlier this year I started working my way through The Walking Dead, after only being vaguely aware of the show up to that point. I’m now a little over the halfway point of its entire eleven season run. It has obvious affinities with some of the post-apocalyptic fiction I’ve covered on this blog, such as Day of the Triffids and The Death of Grass — the opening, with Rick Grimes waking up in hospital to find the world has ended being straight from Wyndham, while the brutality and descent into ruthless survivalism is John Christopher cubed — even though neither of those is about zombies. It also has a lot in common with Game of Thrones: both shows started in 2010; both had some pretty addictive storytelling, with ensemble casts and multi-episode subplots; and both had a penchant for killing off major characters with little or no warning. At its height, The Walking Dead attracted an audience of 17 million. Downtown Abbey, another massively popular show that also started in 2010 and which seems (though I’ve never seen it) the opposite to The Walking Dead in every respect, only got 13 million. There’s probably some sociological lesson to be drawn from that, but I’m not going to attempt it.

For the first season and a half, I wasn’t really gripped. The characters — who you need to care about in this sort of story — were mostly dominated by a group of emotionally inarticulate and self-destructive men, shouty and confrontational one moment, lacerating themselves with self-blame the next, while the women in the main did the cooking and cleaning and reminded each other that things like guard duty, expeditions, and making decisions were best left to the men. Then a plot twist arrived midway through season 2 that — perhaps because I wasn’t 100% engaged by this point — was so unexpected, and so brutal, I was suddenly and totally hooked. (It involved zombies in a barn, if you’ve seen the show.)

It still took till about season 4 before I began to feel interested in any of the characters, as they’d finally developed beyond the soap opera level of emotional immaturity (self-blame alternating with self-righteousness, in constant rotation), but the show has been pretty consistently gripping ever since.

I don’t binge watch it, though. However moreish the plot, or cliffhanging an ending, to watch more than one episode a day — or even one a day for an entire week — just feels too much. The show is almost constantly brutal and gruelling. (And gruesome. Every episode or two there’s a reminder of just how disgusting it must be to deal with the half-rotten dead on a day-to-day basis.) Which left me asking, at its worst moments, why do I keep watching it? Game of Thrones at least balanced its brutality with a sort of Sword & Sorcery joie de vivre and a dark sense of humour. The Walking Dead, on the other hand, has virtually no sense of humour, and the closest its characters get to the joy of being alive is a sense of relief they’re not yet dead.

One thing the show has, though, is an engagement with the idea of what it means to be “good people”. People keep telling Rick & co.’s group of survivors they’re “good people” — certainly they are, compared to some of the other groups we meet, who are militaristic, fascistic, opportunistic, or even cannibalistic. But each time someone says this, the latest story arc would end with a moment that seemed to say, “Do you still think they’re good people?”

A formula began to emerge. Rick’s group would encounter another group, and that group would either be actively hostile (one group, for instance, had commandeered a tank, and used it) or apparently friendly but secretly up to some serious nastiness (the aforementioned cannibals). Rick & co. would fight their way back to freedom, and (mostly) survive, but only at the cost of having to sink to new levels of brutality. At one point, Rick — having pointed out that as long as they’re not like the “walkers”, the zombies, they’re not entirely a lost cause — finds himself having to bite a chunk out of his opponents’ neck to win a desperate fight. Just like the zombies do. By the end of a storyline, the group are often so covered in blood — mostly other people’s — that they’re barely distinguishable from zombies anyway. Finally, Rick says: “This is how we survive… We tell ourselves that we are the walking dead…”

With the fifth season, the group arrive at a community that has managed to stave off the worst of this sorely-changed world’s ravages, and suddenly they find themselves in something like the civilised world they used to inhabit — but so battle-scarred and toughened by a series of utterly traumatising and degrading backs-to-the-wall experiences that they’re like homecoming veterans, totally incapable of sleeping because the quiet is too quiet, the calm too calm. At the same time, they don’t see this as an invitation to relax. Rather, they fear losing the edge the constant fight to survive has given them… But don’t worry, Rick & co., something terrible is bound to happen soon to bring those survival skills to the fore once more!

Another thing I like about the show — if like is the right word — is a quality it shares with a lot of the darker types of fiction and film I like, and which I’ve come to think of as bleakness. Bleakness is there, quietly, in the opening scenes of Alien, in the cold whiteness of the Nostromo’s interior and the getting-up-too-early feel of the crew waking from hypersleep, just as it’s there in the round-the-dining-table discussions about how they’re going to survive this killer alien out here in space; it’s there in the unforgiving landscapes of Walkabout, Picnic at Hanging Rock, and The Thing; it’s there in the all-encompassing labyrinth of love, lies and deception in Vertigo; it’s there in the disconnection between even the closest of people in The Silence; it’s there in the harshness of a fascist regime in Pan’s Labyrinth and the helplessness of children in The Institute; it’s there in the fragmented psyches of Ballard’s Atrocity Exhibition stories; it’s there in the cosmicism of Lovecraft. It’s pretty fair to say, where this blog is concerned, it’s never far away.

This bleakness is perhaps best summed up as a disjunction between the humanity of the characters and the hostile, or simply uncaring world they inhabit. The Walking Dead has it to a particularly harsh degree, and the question, for me, is always: can they, these characters, hang on to their humanity in the face of such a dehumanising world?

With The Walking Dead, it’s a constantly uphill struggle. There’s no rest, no respite, otherwise there’s no show, and the characters will only be worn down by each loss, each set-back, each moral compromise. (Unless the final episode of season 11 has a happy ending!) And that’s perhaps the thing that has led to me slowing down my watching of the show: it’s just too relentless, at times, in its bleakness. (I confess, I’ve recently started to check Wikipedia to see when long-standing characters meet their inevitable demise, just so I’ve got some warning.) In a world where everyone is forced to be at least a little bit wicked, there’s never going to be any rest…

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Raven

First broadcast in six parts from 19th September to 24th October 1976, Raven was written by Jeremy Burnham and Trevor Ray, the duo who also brought us Children of the Stones. And Trevor Ray has another connection to 70s kids’ telefantasy, in that he acted in an episode of Sky, playing the sinisterly avian Rex. Perhaps that gave him the seed of the idea of creating a series called Raven.

The series is named after its main character, Raven (played by Phil Daniels, best known now for Quadrophenia two years later, and Blur’s “Parklife” 17 years later), a 15 or 16 year-old orphan (found as a baby in an earthworks maze, watched over by a raven) on trial release from a borstal. He is to spend time with archeologist Professor James Young (played by Michael Aldridge, later Professor Diggory in the BBC’s The Lion, the Witch and the Wardrobe) and his ornithologist wife (Patsy Rowlands, of Carry On fame). The Professor is currently investigating a subterranean cave system he believes to have been an ancient sacred site associated with King Arthur. (It also has a circle of standing stones above it, which he claims to be the origin of the idea of the Round Table.)

The Professor, professing

The Professor, though, only has a month to finish his work, because the government is putting plans in motion to turn the caves into a containment site for nuclear waste, and to build a reprocessing plant above it. Raven, on first hearing this from the project’s manager, Bill Telford, is all for it: “No good living in the past. Got to look after the future, right?” But the Professor is horrified. “Why are you talking like the establishment?” he demands (knowing how best to win over this rebellious young man), and gives him a pile of reading about the site, saying he should be better informed.

Raven has already had some visionary moments in which he’s seen the old professor as a bird — a merlin, in fact. Now he goes down into the caves and has a vision of himself as King Arthur, who presses his thumb to Raven’s forehead, leaving him with the astrological mark of Pluto between his eyes. From that point on, Raven is committed to saving the caves.

Phil Daniels as Raven

He falls in with local cub reporter Naomi Grant, who as well as junior reporting jobs (where she always has to follow the editorial line, however much she’s personally against it, and at the moment the paper is for the nuclear waste dump), does the paper’s horoscopes. When the professor gets her to recognise the symbols carved outside each cave as ancient versions of our modern astrological symbols (Gemini once being a giant, and Cancer a ship, apparently), she realises Bill Telford’s men are trying to tunnel between two caves whose astrological energies are in direct opposition. She’s convinced it will lead to disaster. Bill doesn’t listen — who would? — and so gets trapped in a cave when the new tunnel’s roof collapses. Naomi and Raven pick a more astrologically-harmonious route into the now-sealed cave, and though the surveyor doesn’t think it will work, it does. The rescued Bill emerges with the sign of Pluto on his forehead, converted to the anti-nuclear-waste point of view…

There’s a way of looking at Raven as a sort of reverse folk-horror. The cave site is sacred, and must be protected, and to ensure people protect it they’re forcibly initiated into its cult, usually by being trapped in the caves, leading to a vision of King Arthur pressing the mark of Pluto onto their foreheads. After this, they change their minds about the nuclear waste site. Professor Young is the head of this coven, and it seems even more folk-horror-coven-like when we learn the local vicar is one of his main allies. There’s even a night-time gathering of all the main players at the sacred stones, and a hint of ancient ritual sacrifice when a skull (of a young male of Raven’s height and age) is found in one of the inner caves.

Key to the Professor’s efforts is convincing young Raven he’s the reincarnation of King Arthur — or, at least, the latest incarnation, as “Some people believe that Arthur was the name of the office, rather than the man himself.” Raven is, at first, resistant:

[Professor Young]: “Some are born great, some achieve greatness, and some have greatness thrust upon them.”

[Raven]: “Yeah, and some thrust it right back again.”

But he comes round, not because he believes he’s King Arthur, but because he believes in the cause, and finds that other people are listening to him: “First time in my life I’ve ever felt useful.” This is the only one of these 70s’ kids’ telefantasy shows I can think of to so heavily feature the media as a necessary part of its story. Raven not only has to recruit the local newspaper to get his message across, but, through TV man Clive Castle, the general public:

[Raven]: “They’re destroying the countryside to make way for a lot of industrial garbage. They’re starting a dangerous game with no idea how it’s going to finish. And they’re dumping a lot of poisonous waste which might top us all one day…”

[Clive Castle]: “So you see yourself as the guardian of the future, as the representative of a younger generation who’s battling against the shortsightedness of your elders?”

[Raven]: “Listen, mate. We’re responsible for the kids who ain’t even born yet.”

This echoing of ancient mythic patterns in the modern world recalls The Owl Service, but in this case in mostly a benevolent way (Raven does get its replaying of the Guinevere story, though). I did find people seemed all too eager to see Raven as a new King Arthur, but for me it was the astrological stuff that was the least convincing. Perhaps if a little more effort had been made to tie modern astrology with ancient Earth-mysteries and ley line energies it might have seemed a little less ridiculous that knowing the incompatibility of two birth signs could lead to predicting a rock fall and saving someone trapped by it. Perhaps that’s just because I find one sort of nonsense (ley lines) a little less nonsensical than another (astrology), but to me it seemed Raven took the Earth-mysteries-type mysticism of Sky, Children of the Stones and The Changes just a little bit too far into the ridiculous — not because it is unbelievable, but because it was too convenient, story-wise.

It’s the acting that makes Raven work. Phil Daniels is properly both annoying and charismatic as a spiky, street-wise rebel, a ne’er-do-well with his head on straight, and you never doubt he might actually become the sort of public leader he does become. It can almost make you ignore the fact that the story culminates not in the sort of exciting confrontation with dark mystical forces you find in Sky, Children of the Stones and The Changes, but in a public hearing in a local government hall — and that the tactics our heroes use basically involve the sort of mind-control most often associated with the villains in this kind of story.

Was Raven starting to show the limits of this brief cycle of Earth-mystery-inspired kids’ telefantasy? I think The Moon Stallion, which came two years later, showed there was more to be mined from this particular subterranean strata, though perhaps that show’s being set in the past helped. Still, Raven’s an interesting entry in this little sub-genre.

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