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The Doctor Who Adventure Game – City of the Daleks

How long have I waited for this? A Doctor Who adventure game? At least since my own (entirely unauthorised) efforts many years back, in which all I managed to do was get a 2-character-high Dalek to chase a 2-character-high TARDIS (why the TARDIS was moving, I don’t know) across my TV screen, zapping it as it went, with smooth sprite scrolling (feat enough, for me, in them days), all thanks to an overheated ZX Spectrum.

I can’t think of many fictional worlds I like enough to want to play in a game, but which wouldn’t be ruined by being made into a game. Mythago Wood the adventure game? No! A Fafhrd & Grey Mouser hack’n'slay? No! An Earthsea rpg? Definitely not! Alien, perhaps — I remember being terrified by an Alien patch for DOOM!, something that didn’t quite translate when I got some friends to play it. And Lovecraft’s Cthulhu Mythos, definitely, but although it has been adapted into several games, none of them so far has got anywhere near recreating the atmosphere of the stories. But Doctor Who’s format is perfect for gaming. And what’s more, the BBC have released the thing for free! (Or for the price of the license fee, of course.) And for the Mac! And when I’ve got a week off work! How could Heaven and Earth get any closer? (Well, for me, it would be to play a Doctor Who game with Tom Baker as the Doctor, Sarah Jane Smith as the companion, and Robert Holmes as the scriptwriter, but I’m pretty sure I’ll have to wait for the Rapture for that particular beatitude.)

City of the Daleks is the first episode of the Doctor Who Adventure Game. It starts with a trip to 1960s Earth, only to find Trafalgar Square in ruins, and the last surviving member of the human race battling it out against a host of Daleks. From there, we move, in Act Two (the episode has three acts) to Skaro to find out what’s gone wrong with the timestream that has allowed the Daleks to wipe out the human race before Amy has even been born.

I think it’s crucial that any game adaptation sticks to the feel of the original, and the Doctor Who Adventure Game certainly does that. For a start — thankfully — the Doctor isn’t equipped with a Dalek-busting BFG9000, but has to defeat his age-old enemies with only his wits and his trusty, do-anything sonic screwdriver. (And, in keeping with the feel of the current series, a total disregard for narrative believability. It may seem narrow-minded to accuse a show that’s based on the premise of a centuries-old, ten-times regenerated man time-travelling around the universe in a battered old police box of lacking believability, but I think once you’ve believed that many impossible things before breakfast, it helps for the actual plot to be a bit more down-to-earth. Not that I’m saying the Tom Baker era never sinned in this direction — destroying a Rutan spaceship with an improvised laser made with a lighthouse and a ruby isn’t exactly convincing either. But the best stories — Genesis of the Daleks, for instance — got their power from the plot not hanging on the Doctor improvising himself out of some impossible situation, but by having a bloody good story to start with. Now, back to the main programme.)

So, a lot of the action is just the sort I like in a game — sneaking round Daleks (who are all thankfully short sighed and deaf), solving mini-puzzles (such as Tetris-like code-cracking in the Dalek city), finding objects and putting them together to make other objects, and making decisions. And the controls are very simple, too, which is always a bonus, particularly in a short game like this. (I’m also, at this moment, playing DragonAge: Origins, on the XBox. I’ve been playing it for about three weeks now, and still flounder around manically whenever I enter combat.) And there’s only one time-limited sequence, so while I did do some panicky running right into the path of a Dalek gun, I at least didn’t do it all the way through the game.

This is one thing I’ll say was definitely good about the game — it was well-paced, building up in tension as it moved towards the end. The puzzles got slightly more difficult, and the action slightly more intense as the game went on — not too much, so that cack-handed Sunday gamers like me don’t feel out of their depth, but not too little, either, so it felt like I’d accomplished something in finishing the game.

Also, the game was quite short. It’d probably take a game-savvy player about the same length of time to play as it would to watch one of the current series’ episodes. Me, I took a bit longer, not just because of running into the path of shooting Daleks, but because the damn thing crashed — just hung, in fact — four times, meaning I had to restart my computer to keep playing. More than a little annoying, but fortunately the game’s frequent auto-save meant I was never too far from where I’d left off. (There was one other annoyance, when a video that was supposed to show on a Dalek console just came up as a white band. The Doctor and Amy’s comments were enough to let me know I should have been seeing a wave of Daleks arriving on the planet; all I saw was fuzz.)

But overall, it was fun, and it did the main thing, which was let me feel I was participating in the Doctor Who universe for a little while. I’m certainly going to play the next episode, which looks like it’s going to feature Cybermen.

I wonder how long it’ll be before someone comes up with a Tom Baker patch?

Sunglider

A little light music… This was a piece of music I started 4 years ago, and only recently finished, in part because a switch from PowerPC to Intel Macs meant I lost the use of some audio plug-ins. I wanted to embed a player in this page, but the Internet Archive’s embed code doesn’t seem to agree with WordPress, so I’ll have to make do with a link:

Sunglider, at the Internet Archive.

Goodbye, South Bank Show!

Going since January 1978, The South Bank Show has finally been choked to death by the all-encroaching polystyrenisation of terrestrial TV. In the shopping mall that is weekend broadcasting, it came to resemble a beleaguered secondhand bookshop — quirky, cranky, unapologetically interesting — in the midst of a wasteland of junk food franchises. And now it’s gone.

And with its goes the second-best TV theme tune ever!  And that’s not faint praise. First place goes to the Alice-down-the-rusty-plughole theme to pre-eighties Doctor Who, which is religious music, as far as I’m concerned. (Third goes to Big Ron for Have I Got News For You.)

There were two criticisms people who didn’t like The South Bank Show had about it. One was that it was always about people you’d never heard of. It wasn’t, but when it was, then — duh, dat was duh point. The other was that it was pretentious. “Pretentious” in the sense of “It embarrasses me when people talk about things with any degree of curiosity or intelligence, so I’ll call them pretentious then run giggling for the exit.” So I don’t care about “pretentious” as a criticism either.

My favourite episode was the Clive Barker interview from 1994. I videoed it and watched it till the tape stretched, went snowy, and got tangled in my VCR. Then I transferred it to audio (having no way of getting it onto digital video at the time), and still listen to it on occasion when I need a dose of inspiration. (You can find it on YouTube, though the sound’s not in sync. I’d quite happily pay good money to have a proper DVD of it.) But The South Bank Show didn’t do much fantasy, nor horror. (There was a J G Ballard episode, and the inevitable show on The Lord of the Rings when the Peter Jackson film came out, but that was about it.) In fact, it hardly ever did the writers, musicians or artists I wanted to see on it. But I still watched it without fail. Even when I knew enough about whoever was on it to know I didn’t like them. I either ended up liking them, or spent a good hour arguing with the TV. Now that’s entertainment! Generally, though, it was just the air of books, art, films, or whatever creative pursuit it was — the atmosphere I like to breathe. I usually recorded it and watched it the following Monday evening, as a welcome corrective to the first weekday back at work. Now what am I going to do?

Well, it’s not the end of the world. Melvyn Bragg is still doing In Our Time on Radio 4 (which gets podcasted — thank you BBC!), and because it’s Radio 4, he can be as obscure and pretentious (or interesting and curious, as I prefer to put it) as he wants to be.

And Imagine… But, no, that’s no substitute. It ought to be, but it just isn’t. To my taste, Alan Yentob puts himself that little bit too much in the picture. Melvyn Bragg always began The South Bank Show with a quick, “Hello, tonight’s film is about so-and-so,” and then we were off. Alan Yentob has to make it a personal journey — his personal journey. We have to have interpolated shots of him wandering around with his hands in his baggy trouser pockets, looking thoughtful. The one Imagine episode I should have liked the most — on Haruki Murakami — was in fact about nothing but Alan Yentob, with no Murakami in it at all. And, yes, Melvyn Bragg did appear again to do the interviewing, but he always asked intelligent questions. Alan Yentob does the interviewing too, but, sorry, he just asks naff questions. Maybe I’m being unfair. Maybe it was just the crap theme music which put me off from the start. (I mean, the show’s called Imagine. So why have the least imaginative theme music on TV? Even QI‘s plunky piece of nothing is a step above Imagine‘s. They’ve changed it for the latest series, but I can’t remember what the new music’s like, so it may be an improvement, but it’s still not Variations.)

But there’s BBC4, so that’s alright. It’s not like the demise of The South Bank Show is leaving TV a total cultural wasteland. (There’s the Culture Show, too. A bit magaziney, and it somehow always ends up covering the same subjects as Late Review, but at least it interviewed Alan Moore, which The South Bank Show never did.)

Still, The South Bank Show has always been my favourite, and I’ll miss it. And so, till Melvyn Bragg reincarnates into a younger looking boffin with a redheaded Scottish sidekick… Oh no, that’s the other programme. Oh well, goodbye, South Bank Show!

Trying not to be a collector of David Lindsay

I love books, though I try not to collect them, mostly for reasons of space and money. The impulse, however, is definitely there.

Occasionally I give in. I bought the Small Beer Press limited edition hardback of Kelly Link’s Magic for Beginners — having reduced the paperback to a battered wreck because I kept it in my work bag to read at lunchtimes. Kelly Link is, I think, one of the most innovative and interesting fantasy writers of recent times (ditto Thomas Ligotti, ditto Ted Chiang), and her story “Magic for Beginners” just blew me away in the most pleasantly confounding manner. Besides, it’s a beautifully produced book and it came with a free pack of playing cards. So, when I say I try not to collect books, I basically mean I tell myself I’m not collecting them, but buy a few for their collectibility anyway.

There’s one area, though, where, however much I might deny it, I’m definitely forming a collection, and that’s the works of David Lindsay. I started collecting Lindsay first of all because, having read A Voyage to Arcturus and been profoundly mind-zonked by it, I wanted to read all his other books. So it started off as a desire to get a readable copy of each of his novels. He only wrote six (seven, if you count The Witch as finished, though it has never been published in full), and only five of them were published in his lifetime. But it’s still something of a task to get them all. (And that, I suppose, is what collectibility is about. The quest, or the hunt. It’s as close as I get — as close as I want to get — to spearing wild mammoth, or whatever the reductive “we’re all cavemen really” explanation for the impulse to collect things is. Which I don’t believe, anyway.) I still remember the thrill of, in the early days of the internet, finding Blackwells had a secondhand book search service, which promptly found me a copy of The Violet Apple for £20. (And the added thrill of reading it and finding it was a wonderful book.) Then the distinct un-thrill as I followed that up with a request for Bernard Sellin’s Life & Works of David Lindsay, which they found… for £170. (It has since come out in POD paperback, much to my relief.) The crisis point of this particular stage of collecting came when I realised there was only one David Lindsay novel I didn’t have — his least characteristic book, usually called a “potboiler”, The Adventures of Monsieur de Mailly — and that was because it hadn’t (at the time) ever been republished, meaning that it was only available as an expensive first edition. (It has since been published in paperback.) I tried telling myself I didn’t need to read it. But then I thought, “Do I really want to go through the rest of my life knowing there’s a David Lindsay book I haven’t read? Whatever the cost?” I ended up buying it in its US-retitled edition, A Blade for Sale (which was slightly cheaper than the UK first), but still at £{preposterous (for me anyway)}, which remains the most expensive book I’ve ever bought, by a long chalk.

The thing was, by this time, my collecting of David Lindsay had entered another phase. Popping down to Worthing one afternoon, to see a performance of some M R James stories adapted for the theatre, I found a hardback copy of A Voyage to Arcturus (a Gollancz reprint, not the original) for £5 in one of those lovely secondhand bookshops they have down there on the coast. I couldn’t help picking it up. All I had, at that point, was the Ballantine paperback, which has a good cover, but also its fair share of typos. (Though not as many as the execrable Bison Press edition, which was obviously scanned in, OCR’d, and not even properly spell-checked afterwards. So, okay, you get the occasional number 1 instead of a letter l, but you also get the occasional word that has been changed — “comforted” for “confronted”, for instance, which is a significant alteration of meaning. After buying that book I wrote the only letter of complaint to a publisher I’ve ever written. Of course, I got no reply. If they can’t be bothered to proofread their own books, why should they care what their readers think?) Having picked up that Gollancz hardback (it was a really nice palm-sized edition), I couldn’t help buying it. But I could justify it to myself by saying it was merely a nicer edition than than the one I already had. I wasn’t collecting David Lindsay…

I now have fifteen copies of A Voyage to Arcturus. Largely, this is because I run a David Lindsay website, Violet Apple.org, and started buying a copy occasionally so as to add better cover scans and bibliographic information to the site without having to nick other people’s information and feel guilty. But this is, I think, just a backdoor way of allowing myself to collect David Lindsay. I have, for instance, two German editions of A Voyage to Arcturus, one of which is the neatest-feeling paperback I own (though of course I can’t read it), and which had the unexpected bonus of being illustrated. I also have a German paperback of The Haunted Woman (retitled Fenster ins Frühlicht, which Google translates as “Window in the early light”), and a French Arcturus. I want the two other French editions, partly to solve the mystery of why I’ve found two quite different cover scans of un voyage en arcturus for the same year. My current Holy Grail, though, is the third Canongate edition of A Voyage to Arcturus; I have two, one with a Frank Brangwyn cover, one with a James Cowie cover. There is a poor-quality, black and white scan that’s been floating around the internet since about day one, of a Canongate Arcturus with a Max Ernst cover. I want that most of all. Partly so I can get rid of that horrible little smudgy webcam photo. Partly just to see if it really exists (which I’m beginning to doubt.)

But the thing that, ultimately, stops me from collecting David Lindsay is the next step on from this. What I’ve been buying so far has basically been paperbacks. I bought them at first because they have interesting covers, but also of course because they’re cheap. The next step is a quantum leap in collecting stakes. Because David Lindsay has never exactly had mass appeal, there weren’t many of his books printed, which means there aren’t many around now. First editions of his books are ridiculously rare, and ridiculously expensive when they do appear. The true Holy Grail of any David Lindsay collection is, of course, a first edition Voyage to Arcturus, but that is so far beyond even thinking about, for me… (A quick check with AbeBooks tells me that, to buy a first edition of each of David Lindsay’s six books (including The Violet Apple & The Witch in a single edition), would cost £3,728, and that’s with having to buy a reissue of Sphinx, because there’s no first edition around at the moment. Alright, it’s hardly first-edition Harry Potter, but it’s still a lot as far I’m concerned.)

So, instead of furthering my collection by buying first editions, I’ve distracted that particularly expensive urge by branching out with a little lateral thinking, looking for books and items associated with David Lindsay in some way, with the intention of adding new information to the site. (Not much happens in the world of David Lindsay. I struggle to find a couple of news items a year.) One of the breakthroughs here was a copy of The Radio Times from 1956, when A Voyage to Arcturus was adapted for the radio. I bought it in the hope there would be credits and perhaps a bit of a blurb about the production, but was thrilled to find an accompanying article and an original illustration, as well as a full cast list (which you can find at the Violet Apple site). I doubt there are going to be many finds like that, but it’s fun keeping my mind open for similar oblique approaches to forming a collection.

Far more fun, I suspect, that spending one and a half grand on a battered first edition of A Voyage to Arcturus. I’ll leave that for when my Premium Bonds come up… After all, they’re about thirty-eight years overdue.

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