Providence by Alan Moore

Providence issue 1, art by Jacen Burrows

Halfway through the run of Alan Moore and Jacen Burrows’s 12-issue comic, Providence, I re-read all of Lovecraft’s stories (as well as S T Joshi’s monumental Lovecraft biography, I Am Providence), and suddenly the comic made a lot more sense. It’s not that Moore makes a lot of references to Lovecraft’s work — being pretty familiar with Lovecraft, I’m confident I’ll get most broad-brush references to his stories — it’s that the interplay between Providence and Lovecraft’s work (and life) can be quite subtle, and the deeper you can go into those subtleties, the more connections you can spot, and the more you’ll get out of the series. (The annotations at Facts in the Case of Alan Moore’s Providence helped a lot, too.)

Now I’m going to completely eat my own words about something I went into only a few Mewsings ago. Talking about Alien: Covenant, I said how prequels, particularly those that delve into a series’ background mythology, are pretty much doomed to failure, unless, like Star Wars: Rogue One, they do their best to keep their entanglements with the further reaches of the mythology as minimal as possible. Well, Providence is a prequel to Moore’s two other Lovecraftian comics — The Courtyard and Neonomicon — and it wallows in mythology (mostly Lovecraft’s, but at the end you need to know Moore’s, too). Not only that, but it attempts to make all of Lovecraft’s ramshackle mythology tie up, and — ye Eldritch Gods! — it even tries to explain it all.

art by Jacen Burrows

But, it works.

Perhaps it works because this twelve-issue series isn’t also trying to be a cinema-audience-pleasing ninety minute thrill-ride at the same time, but can take its time to tell the story as it needs to be told. Considering this is a horror comic, very little happens in the first few issues — unless, that is, you’re busy making Lovecraftian connections, in which case the implications will be building. But also, of course, this is Alan Moore, and Moore is particularly good at not only sorting out other people’s narrative tangles, but at adding his own — often awe-inspiring — sense for them to make.

In fact, I’d say Moore is energised by a creative challenge, and the bigger and more impossible-seeming, the better. He stated his aim for Providence in a 2015 article on Previews World:

“…Providence is an attempt to marry Lovecraft’s history with a mosaic of his fictions, setting the man and his monsters in a persuasively real America during the pivotal year of 1919: before Prohibition and Weird Tales, before Votes for Women or the marriage to Sonia, before the Boston Police Strike and Cthulhu. This is a story of the birth of modern America, and the birth of modern American terror.”

The comic follows Robert Black, a reporter from New York who, upon the suicide of his lover (in a suicide booth — this is a slightly different world to ours, in this case owing a little to Cambers’ King in Yellow), leaves his job to pursue his dream (“some day, if Providence allows”) of writing a novel. Scholarly, nervous, and by no means an action hero, Black is the typical Lovecraft protagonist — in all but being both Jewish and gay. Intrigued by the mention of a translated Arab alchemical text that made its way to the US, Black begins tracking down the various individuals and occult groups who have made use of it in their beliefs.

Providence 7, art by Jacen Burrows

These individuals and groups are Moore’s renamed versions of Lovecraft characters, and the main fun of the first half of Providence is in tying up Moore’s characters with Lovecraft’s, and seeing what twist Moore has put on them. Usually, the effect is to emphasise the historical and social context in which their stories are being told, and to — at first at least — make us feel that perhaps Lovecraft’s presentation of them as figures of horror is a misunderstanding because of their status as social, racial, religious, or sexual outsiders. Because of this, Black doesn’t even start to glimpse the implications of what they’re saying (Moore’s dialogue has a wonderful way of playing with double meanings), and I, as a reader, started to feel that perhaps the whole point of Providence was to redeem Lovecraft’s secretive, evil-intentioned cultists from any horrific interpretation at all.

The first character Black meets, for instance, is a Doctor Alvarez, Moore’s version of Lovecraft’s Dr. Muñoz, from “Cool Air”. Like Lovecraft’s Muñoz, Alvarez is seeking to preserve his life beyond the natural point of death, which requires him to live in a controlled, artificially cold environment. He doesn’t hide that he’s doing this, but neither does he state it outright:

“For myself, I must not complain. Here, for a time, I can be comfortable… Life does not trouble me.”

It’s as though Alvarez might be quite willing to admit the truth about what he’s doing, if only Black were to ask the right question. But Black never does, because — who would? Who would suspect that the quiet-voiced, well-mannered Alvarez is actually a walking corpse, preserved by ammonia and low temperatures? Also unlike Lovecraft’s character, Alvarez is fully human, even compassionate, as revealed in a very un-Lovecraftian line:

“…to not love is to waste the existence. Even life is a small matter beside it.”

But there is a real horror, and Black’s journey takes him right to the heart of it. The Arab alchemical text, the Kitab Al Hikmah Al Najmiyya, includes a prophecy of two figures, a Herald and a Redeemer, who are to bring about the end of our world — or its transformation. Moore’s refusal to provide a Lovecraftian moral judgement of his characters extends to a refusal to judge the coming transformation.

So, you start by thinking this Dr Alvarez is, in fact, a pretty nice chap; then that those Innsmouth folk are maybe odd-looking but they’re just folk from a different culture; then that Garland Wheatley (Moore’s version of Wizard Whateley from “The Dunwich Horror”) is, well, dangerously backward, perhaps best left alone, but not a world-shattering evil… Then you find yourself at issue 6, the halfway point, where it is, finally, made clear to Black that he is in the midst of something really bad, and in deep, and it’s way too late to do anything about it.

art by Jacen Burrows

Randall Carver, art by Jacen Burrows

The ideas Moore presents undergo a similar shift. At first, it seems as though he’s presenting Lovecraft’s horrors and his dream-world stories as evidence of a real but separate dream-reality, which brushes up against our world and which can even be accessed by dreamers such as Randall Carver (Moore’s version of Lovecraft’s Randolph Carter, which confusingly is also Lovecraft’s fictional version of Lovecraft himself, which makes it triply strange when Moore presents us with his versions of Carver and Lovecraft living in the same town). Black has a few such brushes, but initially dismisses them as hallucinations. His issue 6 experience, though, is too deeply traumatic to be dismissed even if it can be thought of as a hallucination, and it sets the tone for an increasing bleakness throughout the second half of the series, which on a first read left me with as much a feeling of nihilism as Ridley Scott’s Prometheus did on a first viewing. There’s a real sense, in the closing issues of Providence, just how little human life and our illusions of free will matter in the face of the coming transformation:

“We are words on papyrus, a thousand years ago.”

In its final issues, Providence is at times quite moving — issue 11, for instance with its rapid skim through the history of Lovecraft, his circle, and his growing impact on culture — but, at the end, it’s also terribly bleak. Robert Black turns out to be yet another Moore version of a Lovecraft character, so you know he can’t come to a good end, but in its final issue, Providence brings in characters from The Courtyard and Neonomicon (which I also found horrendously bleak, after its protagonist underwent a similarly horrific and traumatic experience as Robert Black does) and resolves the whole three-title series.

Robert Black, art by Jacen Burrows

Most of the issues of Providence included a lengthy text extract from Black’s diary, and I have to admit that, on my re-read of the series, I skipped these. In part because, although they provided Black’s innocent interpretation of the events in the comic part of the story, they didn’t really add much, as it was pretty easy to guess what Black thought was going on anyway. But also I skipped them because they were pages and pages of single-column, long-paragraph, small-size handwritten text and were just plain difficult to read. Aside from the wonderfully punnish extracts from an Innsmouth parish newsletter in issue 3, I really don’t think I missed much by skipping them.

It’s an excellent series, if bleak, though one I think you really need to know your Lovecraft to get the most out of. As such, it might not have wide appeal, but I’d certainly rank it with the best of Moore’s work, and Jacen Burrows is to be applauded for the amount of work he’s put into realising so many historically accurate locations and Lovecraftian characters, as well as providing some neat visualisations of sometimes transdimensional concepts.

The Height of the Scream by Ramsey Campbell

The Height of the Scream UK 1978 HB cover

The Height of the Scream, Millington (1978). Cover design by Lorie Epstein.

Ramsey Campbell’s third collection, The Height of the Scream, is less of a defining moment than his second, Demons By Daylight. Demons, released in 1973 by Arkham House, was his post-Lovecraft book, the statement of his move away from Lovecraft’s style and subject matter to something more true to his own voice and experience. In The Height of the Scream, he’s consolidating that voice. But there’s also the fact that the stories in Scream cover a period from 1965’s ‘The Cellars’ to 1974’s ‘The Shadows’ (the book was published in 1976 by Arkham House — his last from them till 1993’s career retrospective, Alone with the Horrors — and in the UK by Millington in 1978), so at least half of it overlaps that covered by Demons By Daylight. (Confusingly, one story, ‘The Telephones’, even appeared in both The Height of the Scream and a 1979 US edition of Demons By Daylight.)

My three favourite stories from The Height of the Scream are all, though, from 1973. In the title story, the narrator’s friend Martin reveals he’s discovered an unwanted ability to cause aggression in the people around him. After sparking a very public argument between a couple, and then a violent suicide, these aggressive impulses start to turn on Martin himself, with ultimately fatal consequences — but not before he’s told the narrator that he has the same ability growing inside him, too.

The Height of the Scream, Arkham House

Arkham House HB

‘The Words that Count’ was one of the first Campbell stories I read, and though it might be dismissed by some as a gimmick tale, I still remember the thrill I felt on discovering the trick he’d played with it. (And I think it still works as a story even once you’ve seen it.) It’s narrated by a young woman living with her strictly religious father and beginning to feel the first stirrings of a conflict with his beliefs, as she’s now got a job (in a Christian bookshop) and a boyfriend, and she wonders which she’d side with if it came to the crunch: her boyfriend or her father. She has literary ambitions, and ‘The Words that Count’ is her attempt to write a story about something that happened to her (‘write what you know’), when an unusual pamphlet is put through their letterbox. Each page of the pamphlet has a single word printed on it, and she finds the colours and shapes of the words individually beautiful, so much so that she doesn’t take in what the sequence of words is saying. Her father does, though, and denounces the pamphlet as evil. But by that point it has already started to have its effect.

The best story in the book, for me, was ‘Horror House of Blood’, a deliberately lurid title for a subtle tale about a couple who agree to let the final scenes of a low-budget horror movie be filmed inside their house, and how, afterwards, this creates a charged atmosphere of expectation, as though something is awaiting — and encouraging — the real bloodbath to which the filmed scenes were merely a rehearsal.

The Height of the Scream, UK paperback

Star paperback

In all three of these stories, the horror emerges from the psychology of the characters. The narrator and his friend in ‘The Height of the Scream’ indulge in marijuana, and at first the friend’s belief that he’s causing this aggression in others could be dismissed as pot-smoker’s paranoia. The weirdness of ‘The Words that Count’ emerges through its narrator’s aesthetic sense, which blinds her to the message in the pamphlet, a message that nevertheless implants itself in her head (and replicates itself through her own writing), with the added implication that it may be latching onto a latent desire to kill her over-controlling father. In ‘Horror House of Blood’, it’s ambiguous what the source of the horror is — is it the nastiness of the cheap horror film, the barely contained brutality of its director, or something already present in the house, waiting to be awoken? Whichever it is, it only gains hold thanks to the two lead characters’ increasing obsession with the film’s implied act of bloodshed.

The feeling is that, through delving into dark areas within their own psychologies, the characters in these stories somehow make contact with a supernatural order of reality, one that’s not awakened or active in most people. It’s the characters’ unusual psychological states that connect them to it, and unleash dark, often self-directed, enmities or powers. In a way, then, these stories are still Lovecraftian, in that they’re about how delving into areas better left alone leads to a revelation of horror. But where Lovecraft used scientific or occult research — forbidden knowledge — to achieve his dark revelations, in Campbell they come through the exploration of strange psychologies, the breaking of self-imposed barriers or norms — forbidden experience — something that’s often achieved through encountering or creating art (music in ‘The Dark Show’, shadow puppetry in ‘In the Shadows’, comics in ‘Smoke Kiss’) or through deliberately experimenting with new perceptions (drugs in ‘The Height of the Scream’, metaphysical speculation in ‘Litter’).

The Inhabitant of the Lake by Ramsey CampbellIn some of the stories in this book, rather than bringing in the Lovecraftian entities of his first collection, The Inhabitant of the Lake, Campbell brings in something from the standard trappings of horror — Satanism, voodoo, exorcism — as though feeling the need to provide some sort of justification or explanation for the horror in the story. But this isn’t true of any of the better tales in Scream, where no explanation or justification is offered, or needed. Here, the supernatural doesn’t explicitly emerge — it’s suspected to be there, and the story ends at the point where the protagonists are about to surrender to it, but often before we, as readers, feel there definitely is a supernatural element, meaning the protagonists may be about to do something horrific with, possibly, no need to, beyond being caught up in a deluded belief or obsessive idea.

Campbell’s horror works best without explanation or justification, but as pure experience — his horrors are, fundamentally, horrors that emerge from subjectivity, but which use that subjectivity to open up a potential loss of identity and sanity, isolating his protagonists, or trapping them in patterns of behaviour that can only lead to worse horrors still.

The Searching Dead by Ramsey Campbell

cover to The Searching Dead, art by Les Edwards

cover to The Searching Dead, art by Les Edwards

Set in 1952 and 1953, The Searching Dead (the first volume in a projected trilogy, The Three Births of Daoloth) starts with young Dominick Sheldrake attending a new school, The Holy Ghost, where his form tutor, Mr Noble, turns out to be something of a misfit among the otherwise strictly Roman Catholic staff. Mr Noble has recently started attending a local spiritualist church, not to make contact with any of his own dear departed, but to help the bereaved with new techniques for bringing back the dead — techniques which work rather too well. It’s not long before Mr Noble is fired from his position at The Holy Ghost, but Dominick — who, along with friends Jim and Bobby (Roberta), make up the Tremendous Three — realises he’s only going to get up to much worse now he’s free of restraint.

If Dominick’s gang’s name, the Tremendous Three, sounds a bit Famous Five-ish, that’s only because it’s how Dominick wants to think of them. He’s as keen on writing stories about the trio’s imagined adventures as he is about clinging to the ideal of their childhood friendship. But the reality of Campbell’s post-Blitz Liverpool, with its casually strict parents, repressively religious teachers, and the burgeoning realities of adolescence, are more than enough to undermine any sense of simple Blytonesque adventure. And that’s before the horrors kick in.

Part of the Lovecraftian feel of The Searching Dead (which has none of the grotesquely comic feel of Campbell’s most recent Lovecraftian fiction, The Last Revelations of Gla’aki, and in fact often feels quite low-key and restrained for the often hallucinatory Campbell) comes from parallels with “The Dunwich Horror”. Mr Noble was conceived shortly after his father, a soldier in France during the Second World War, came, during that conflict, to a field he felt held a presence that was hungry for the dead. And the feeling that Mr Noble himself is somehow, in part, parented by that presence (just as the Whateley twins were by Yog-Sothoth in Lovecraft’s story) is intensified when we meet the next generation, Mr Noble’s precocious two-year-old Tina.

campbell_probablyKnowing something of Campbell’s own life, it’s impossible not to read biographical elements into The Searching Dead. Dominick has obvious parallels to the young John Ramsey Campbell: raised as a Roman Catholic in 1950s Liverpool, spending his Saturdays watching films at a variety of local cinemas (Dominick tries to sneak into his first X-rated one, about giant ants), and making his first steps in developing as a writer (Dominick finds that he prefers Lucky Jim to The Devil Rides Out, for instance). At the same time, I can’t help reading a shadowy sort of inner biography in the contrasting Noble family. Reverse the sexes, and that family sketches Campbell’s own from when he was growing up. Two-year-old Tina Noble is the entire focus of the mentally-unbalanced/visionary Mr Noble, to the extent that Tina’s mother is ousted from the family; Campbell himself has written about his mother’s increasing mental illness, and how she forbade his father from having any contact with his son, despite living in the same house. Even the presence (and death) of Mr Noble’s father echoes that of Campbell’s maternal grandmother, who lived with Campbell and his mother for a while before her death. It’s as though the biographical portrait of Campbell-as-Dominick is completed by its shadow in Campbell-as-Tina.

The whole novel has a stifling air of religious repression, where conventional religion is used by adults as a force for coercion, control, and setting harsh limits on the inner development of the adolescent protagonists. In contrast, Mr Noble’s beliefs, though horrific, at least seem to be offering genuine truths (he does make the dead come back, after all), however bleak those truths are. But his answer to conventional religion’s repressive frustrations of inner growth is a cosmic breaking of the limits of self that can too easily result in having one’s individuality devoured by something far larger, and darker. In The Searching Dead, death is not the end, but the beginning of a far greater terror, when memory — one of the defining features of selfhood in this novel (and, so the prologue implies, in the trilogy as a whole) — becomes increasingly difficult to hold onto.

I’m really interested to see where Campbell takes this series. Obviously, the title implies Daoloth, the dead-devouring entity that begins to come through in this book, will be making two more appearances, presumably at significant later stages in Dominick’s life. Hints at the start and end of the novel imply things aren’t always going to go as well as they do in this one, whose ending, nevertheless, addresses the loss of childhood innocence thanks both to events in the normal world (the implacable advance of adolescence putting its inevitable strain on relationships in the Tremendous Three, for instance) and in the wider realisation of more terrible truths compared to which Dominick’s conventional religious upbringing, repressive though it is, is a comforting childhood dream.

The Television Crossover Universe podcast interview

Television Crossover Universe podcastI’m very flattered to have been interviewed by the lovely people over at the the Television Crossover Universe podcast. This kicked off because of my poem, “Alice at R’lyeh”, which fits into the podcast’s theme (of discussing the way various TV, film, comic and other ‘universes’ link up), thanks to my mixing HP Lovecraft with Lewis Carroll, but the interview goes on to cover other poems and things I’ve done.

The podcast can be found at iTunes here, or via the TCU page. While you’re there, give a listen to some of the other episodes — I’m amazed at their knowledge of the ins and outs of so many universes. (Episode 12, where host Robert E. Wronski, Jr. is himself interviewed is a good starting point.)