Tolkien

I was almost put off going to see this biopic because of Mark Kermode’s review, which made it sound like nothing more than a series of crudely-drawn parallels between Tolkien’s life and his work. But I found the film far more subtle than that, perhaps because I already knew those parallels — the way the Fellowship of the Ring could be seen as owing something to Tolkien’s close friendships with his fellows in the “Tea Club and Barrovian Society”, for instance, which only ended with their deaths in the First World War, or the obvious influence of the war itself. The way that dark figures like dragons and Black Riders form from the smoke, fire and devastation of a First World War battlefield — as seen through a trench-fevered Tolkien’s eyes — wasn’t just a nice touch, I thought it was the whole point of the film.

(It even managed to convince me of one more parallel, though I don’t know how factually accurate it might be: as the fevered Tolkien searches the trenches for his friend, Geoffrey Smith, he’s made to seem like a ring-weary Frodo being supported by his Sam Gamgee-like batman, Private Sam Hodges, struggling through Mordor.)

I think part of the trouble any Tolkien biopic will have is that the image we (I, anyway) have of him is as an old, betweeded, pipe-smoking don, mumbling to himself in Elvish and very much not writing about women. It’s a point emphasised by Humphrey Carpenter’s biography, where, once Tolkien is ensconced as a professor at Oxford about a third of the way into that book, Carpenter says: “And after this, you might say, nothing else really happened.” And it’s the “nothing else really happened” Tolkien I tend to think of. The fact that Tolkien was, at one time, passionate about changing the world, and deeply in love with the woman he married — the fact that he was, at one time, a young man — seems difficult to grasp, so any film of his life can’t help but feel an exaggeration or romanticisation. (This film surely owes a lot to John Garth’s Tolkien and the Great War, much more so, I’d think, than the Carpenter biography.)

But biopics have to work as stories at the same time as they’re serving as biographies, and Tolkien is an origin story, not a full biography. It’s about the experiences that led up to the writing of The Lord of the Rings — or, rather, The Hobbit, because it ends with him writing the famous opening sentence to that book. I think, overall, the film makes a good artistic point about the formation of Tolkien as a writer, and though by no means a definitive biopic — I really wanted to see Tolkien at the end of his life, bothered by hippies turning up on his lawn, brandishing copies of the Ballantine paperback whose cover he hated — it was certainly more than the TV movie style box-ticking exercise Mark Kermode implied.

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Tolkien: Maker of Middle-Earth Exhibition

The Bodleian Library in Oxford is currently (1st June to 28th October) running an exhibition of items from the Tolkien archives. I’ve never been one to bask in, for instance, the particular chair an author wrote in (the chair from Tolkien’s study, and his little writing desk, are both on display), nor to get much from standing in the presence of an original manuscript, unless it’s been made more interesting with doodles (as with Mervyn Peake) or interesting corrections. I was, though, genuinely thrilled to see some of Tolkien’s original artwork, including two I must have known since first reading The Hobbit around the age of 10 or 11 — “A Conversation with Smaug”, which was used as the cover to my copy of The Hobbit, and his illustration of the trolls.

“A Conversation with Smaug” by Tolkien

What struck me about both was how small they were. Neither seemed appreciably bigger than the state in which I’d first seen them, i.e. the page-size of a 1970s paperback (they were probably more hardback size). And this smallness — tinyness, even — became something of a theme throughout the exhibition. For someone who created the first modern epic-sized fantasy, Tolkien, when he wrote, and when he drew, wrote and drew very small. The thing that really brought this home was seeing a letter written by Tolkien’s mother. Her handwriting was extremely neat, quite stylistic, but extremely tiny. I can’t find an example to reproduce, but I particularly remember her letter “p”, which had a strongly angled upright, with a little curlicue at the end, joined onto a perfect little circle. The whole thing looked as regular as typewritten text, but also, of course, being handwritten, entirely unique. And also tiny. Tiny, tiny, tiny.

Moving from that to some examples of Tolkien’s own writing, in his invented scripts, seemed more of a logical step than a leap of invention — with his invented letters being based around tiny circles with lines and curlicues attached, all so neat and tiny. Not quite as tiny as Mrs Tolkien’s, but tiny nevertheless. The tinyness of Mrs Tolkien’s handwriting could, of course, be put down to her writing on small letter-paper to keep down on postage costs, but to me, the tinyness of Tolkien’s runes and handwriting makes me think more of the privacy of imaginative creation, as though, in a way, he was making his “sub-created” world out of deliberately smaller elements, to contain it within our world, not make it stand on a par with it.

And I’ve no doubt that so much practice with tiny, neat calligraphy would have given Tolkien the control of his pen (and paintbrush) needed to produce his very neat drawings and paintings. There was a quote from Tolkien reproduced alongside one of his drawings, saying that he didn’t have the patience to be an illustrator and didn’t think he could draw, but I’m always impressed by how much the more successful of his artworks work because of the sort of sparseness and control you don’t expect to find in an amateur, who’d be more given to over-drawing, filling up the page with detail to compensate for lack of skill. Tolkien seemed to know what he wanted to draw, did it to the best of his ability, then stopped. And his use of colour on occasion makes successful use of quite restrained pastel shades, another thing I don’t associate with someone who “can’t draw”.

I have to add, though, that the last thing I looked at in the exhibition was Pauline Baynes’ watercolour map of Middle-earth, and there you could definitely see the subtle touches that showed a professional was at work. Despite being the original piece, I could only detect the barest hint of supporting pencil work — a very faint line running through the centre of the curves of text naming regions of the map was about it. (The colours were also a lot subtler and brighter than the image I’ve linked to.) Pauline Bayne’s illustrations (for the Narnia books) are something I’ve known for about as long as Tolkien’s Hobbit illustrations, so that was another thrill, seeing some of her original work.

One of Tolkien’s pages from The Book of Mazarbul”

Elsewhere, there were Tolkien’s maps — not just finished versions, but some work-in-progress versions, one of which had a second layer of paper stuck onto it, where frequent rubbings-out and corrections led to his needing to redraw a section. Role-playing gamers of a certain generation will no doubt be thrilled to see one map of Middle-earth drawn on green-lined graph paper, which was, for me, the go-to stationery for your serious fantasy role-play mapping (having smaller squares than standard squared paper, it seemed you were being that much more serious). Role-players will also be happy to see Tolkien’s artistic attempts to recreate pages from the Book of Mazarbul that the Fellowship find in Moria, recording the last days of the dwarves’ attempt to reclaim their old domain. Tolkien has artistically burned the edges and added suggestive smudges of blood-like red. It could be a prop from a particularly well-made dungeon crawl.

There were also letters. On display was a reader’s report from a young Rayner Unwin on The Lord of the Rings, and a few fan letters, one in runes, one from a young Terry Pratchett (praising Smith of Wootton Major), and some illustrations to The Lord of the Rings done by Princess Margrethe, two years before she became Queen of Denmark.

All in all, a good exhibition. Not many physical objects (a chair, a collection of pipes, an old — and, again, tiny — notebook), nor many photos, but the things I got the most out of, anyway, were the originals of the illustrations and book-cover designs (those for The Lord of the Rings and the first hardback of The Hobbit were all there). The exhibition was held in one reasonably-sized room, but it didn’t feel small, thanks in part to that intriguing Tolkienian tinyness.

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The Belgariad by David Eddings

Asked what he and his co-author wife Leigh had brought to the fantasy genre (in an interview by David J Howe for Dreamwatch magazine in March 1999), Eddings’ reply now seems about 180 degrees off target:

“Quite probably, our major contribution has been gritty reality. Our people get hungry; after a week of strenuous activity, they stink; they do argue with each other; the boy-people do notice the girl-people (and the girl-people notice them right back.) We tried our best to ignore Alfred Lord Tennyson and Tolkien and to return to Malory—which is where the good stuff is.”

Compared to the likes of Game of Thrones, “gritty reality” The Belgariad most certainly ain’t. Its characters may sweat and bicker, but none of the main ones die, and nor are they ever in any serious danger of doing so. All the good characters, though lightly flawed, are clearly good, and basically get on with each other. Only the clearly-telegraphed villain-types ever stab anyone in the back, and they get their comeuppance right away. Even the comparison to Malory is stretching it, as The Belgariad has nothing like the moment in Le Morte Darthur when King Arthur dies and suddenly all that’s good and noble goes out of the world, leaving it nothing but a bloody battlefield strewn with dead or dying knights being looted by opportunistic peasants. In The Belgariad, things go wrong only to be, at the end, set right back to how they were at the start — if not better.

Pawn of Prophecy, UK cover by Geoff Taylor

Eddings admired Tolkien (fondly calling him “Poppa Tolkien” in interviews, and including The Lord of the Rings on the syllabus of a lecture course on “The Modern Novel” he gave while teaching in the 1960s — see this article for some interesting insights into Eddings’ teaching days), but — particularly now we have the Peter Jackson films, whose success and style paved the way for Game of Thrones — it’s hard to judge The Belgariad as “gritty reality” compared to Tolkien’s harrowing epic of endurance in the face of overwhelming despair, or his insistence that power can corrupt even the noblest of souls. There are no serious betrayals in The Belgariad, and the series’ five book quest is hardly harrowing, its central character, the boy Garion, being pretty much constantly in the company of his super-sorcerer guardians, along with a solid cadre of highly capable helpers, to protect and guide him every step of the way.

What Eddings probably meant by “gritty reality” is that his characters, far more than Tolkien’s and Malory’s, come across as very ordinary. They bicker, they complain, they have a sense of humour, they make friends with one another, and they remain friends. The thing that really powers the books is the gentle everydayness of their emotional lives — in particular the boy Garion’s relationships with his Aunt Polgara and Grandfather Belgarath (both, in fact, age-old sorcerers whose relationship to him, though genuine, is far more distant), and his mostly comic romance with the Tolnedran Imperial Princess Ce’Nedra. Garion is, perhaps unlike any prior teenager at the centre of a world-saving fantasy epic, a real-seeming adolescent, given to moodiness, sulks, and stubbornness, as well as occasional bursts of good sense.

Queen of Sorcery, UK cover by Geoff Taylor

(The same goes for Ce’Nedra, and if The Belgariad does have a claim to have made an advance in the fantasy genre, it may be that it contains more interesting, active, and real-seeming female characters than the commercial fantasy epics that came before it. It’s no feminist landmark, but it certainly outdoes Tolkien and Malory, as well as Donaldson and Brooks, in this respect.)

Even Eddings’ millennia-old sorcerers — on the good side, at least — make sure we know that, deep down, they’re basically ordinary folks. After every grand gesture or (brief) moment of high poetry, someone says something to deflate the situation, to bring it back to normal, to let us know the characters know they’re putting it on:

“Dost thou question my word, Sir Knight?” Mandorallen returned in an ominously quiet voice. “And wilt thou then come down and put thy doubt to the test? Or is it perhaps that thou wouldst prefer to cringe doglike behind thy parapet and yap at thy betters?”

“Oh, that was very good,” Barak said admiringly.

Magician’s Gambit, UK cover by Geoff Taylor

If it’s comparable to anything, I’d say The Belgariad is most similar to Star Wars. Begun in about 1979, and published between 1982 and 1984, its five books came out mostly in the years between The Empire Strikes Back and Return of the Jedi, and Garion’s learning to harness his burgeoning sorcerous abilities is strongly reminiscent of Luke Skywalker’s coming into his powers as a Jedi. The Belgariad’s “Will and the Word” is pretty much identical to the Force: only a few (Jedi/Sorcerers) can do it, and it’s all about imposing one’s will via mind-force on the world. Even the way Belgarath teaches Garion to do it — by having him move a big rock — is similar to Yoda’s getting Luke to try levitating his beswamped X-Wing.

But the main thing that makes the two so similar — apart from their huge success, of course — is the way both made no bones about their blatant reliance on basic templates from myth and fairy tale. Both Luke and Garion start out as orphaned farm-boys who come to learn that they have royal/Imperial connections and sorcerous power, and that their family history is deeply tied up in long-term world/galactic conflicts between good and evil. As Eddings says in his introduction to The Rivan Codex:

“I planted more mythic fishhooks in the first couple of books of the Belgariad than you’ll find in any sporting goods store.”

Castle of Wizardry, UK cover by Geoff Taylor

Inevitably, The Belgariad has come under a lot of criticism. One man’s archetype is another’s cliché, and anyone who didn’t fall under the series’ spell tended to be affronted by its commercial success and accused it of being nothing but a cynical rehash of genre clichés. (As also happened with Star Wars.) And it’s hard to argue against this, The Belgariad is so nakedly archetypal. Its fantasy world is nothing but a grab-bag of characteristic historical eras (in an interview with Stan Nicholls, Eddings called it “dropping three or four aeons of western European culture into a blender”), with its equivalent of Imperial Romans (Tolnedra) peacefully coexisting with Norman-era French (Arendia), Vikings (Cherek), Cossacks (Algaria), and a sort of overheated Weird Tales version of Ancient Egypt (Nyissa). (The ghost-haunted land of the Marags, presided over by an eternally-mourning god, is perhaps its most original and quietly powerful touch, in this respect.)

In addition, so that none of Eddings’ world-building goes to waste, the quest for the vaguely super-powerful Orb takes our heroes on a convenient tour through every land on the map. But to say this is contrived is to miss the point. The quest, in The Belgariad, is like a Hitchcock Macguffin — an excuse to get the story started, and to keep it going, while the real stuff happens. The search for the Orb isn’t really the point about The Belgariad, and all the time it’s going on you, as reader, if you’re captured by the series at all, don’t actually want them to find the Orb — not in the same way as, when you’re reading The Lord of the Rings, you really, really want the One Ring destroyed.

Enchanter’s End Game, UK cover by Geoff Taylor

What I think The Belgariad is doing while you’re following its characters on their vaguely world-shaking quest, is casting a readerly spell of gentle enchantment for the duration of its five books. It’s not a particularly forceful or wildly magical spell. Perhaps the best word for what it does is the simplest and least magical of all magical terms: it charms. Its charm is in the easy humour of its characters (sometimes belaboured — Eddings has a tendency to underline his punchlines not once but twice), their low-scale emotional ups and downs, and in the quiet but lasting development of their friendships, loves, and companionship. All this is leavened with a generous smattering of lightly thrilling adventure, and an evenly-paced uncovering of the series’ mysteries — about Garion’s identity, and the true nature of the quest they’re on — drip-fed at just the right speed.

The Belgariad perhaps only works if you come to it at the right age — Garion’s age, early adolescence. Fortunately, I did, and I have to say the books certainly worked their charm-spell on me, as well as convincing me of the undeniable power of a simple, fairy-tale coming-of-age narrative — and, perhaps only because I came to it when I did, it continues to work the same spell whenever I re-read it.

The Belgariad may not have the grit of Game of Thrones, it may not confront the darker forces that The Lord of the Rings does, but I’d certainly miss its charm, its air of comradely companionship, and its gentle fairy-tale power, if the genre were ever wholly given over to nothing but “gritty reality”.

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