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Unknown Magazine

Cover to the first issue of Unknown Magazine (March 1939), art by H W Scott

The fantasy, SF and horror pulps remembered most fondly are those that made a name for publishing a particular type of story — often a specific sub-genre, rather than a broad genre. Weird Tales, for instance, is most remembered for Lovecraftian-style “weird” horror, even though it published a lot more besides, including the more traditional type of ghost story, and sword & sorcery. Unknown, which was for a brief time Weird Tales‘ only serious rival in the world of fantasy pulps, was better known for a much lighter type of tale, one so characteristic to the magazine that it became known as the “Unknown school” (though it had had its precedents in the likes of humorous fantasists F Anstey, Thorne Smith, and Richard Garnett). As Weird Tales came first, Unknown defined itself against the older pulp: “No more houses of dripping blood, grinning harridans with butcher knives, bodies dangling from razor-bladed rafters”, as Ray Bradbury wrote in a letter to Unknown. Isaac Asimov characterised WT as “grim” as opposed to Unknown‘s “impudent” — “with the accent on the imp”.

There are a few factors which gave Unknown its specific character, but chief among them was its editor, John W Campbell Jr, who supposedly started the magazine as a means to publish stories which had been submitted to Astounding, but which didn’t fit that magazine’s hard-SF style. As a result, a lot of the writers published in Unknown were SF writers with ideas for fantasy stories, and they approached fantasy in a more science-fictional manner. For them, fantasy was something to be confronted with a modern, logical and analytical approach. The most characteristic tales of the “Unknown school” feature an Average Joe confronted by a single instance of the supernatural or magical (rather than being transported to an entire other world, for instance), usually with humorous results.

The Unknown, edited by D R Bensen, Pyramid Books 1963

There are a good few examples in The Unknown, a 1963 anthology of stories that appeared in the magazine during its brief life (39 issues in total, from March 1939 to October 1943, when the company’s limited wartime paper allocation was given over entirely to Astounding). Henry Kuttner’s “The Misguided Halo”, for instance, has a young advertising executive mistakenly given a halo by a novice angel, because of a confusion between him (Kenneth Young of Tibbett, North America), and a momentarily-lapsed holy man (Kai Yung of Tibet). Comic shenanigans ensue as Young tries to maintain a normal life despite this holy glow. Similarly, in H L Gold’s “Trouble With Water”, the Average Joe is Herman Greenberg, proprietor of a beachside hotdog & drinks stand, who insults a Water Gnome and is cursed so that “water and those who live in it will keep away from you” — with the result that he cannot wash, or shave, or drink anything but beer, and also (in a momentary boost for his business) cannot be rained upon.

A theme begins to develop, as these average Kenneths and Hermans inevitably go to doctors and psychiatrists for an answer to their problems, only to be dismissed with sedatives, or looked upon as an interesting case for further study, but never actually helped. (The one psychiatrist to star in his own story in The Unknown, in Nelson S Bond’s “Prescience”, actually pursues such an odd case, despite his disinterest, but with disastrous results.) But there is always a solution to be found, and usually it’s by the hero accepting the fantastic situation and working with its own peculiar logic, rather than by trying to attempt any kind of rationalisation. In fact, there are whole subgenres of fantasy which deal with this sort of approach — deal-with-the-devil stories, for instance, one example of which is here, Anthony Boucher’s “Snulbug”, in which the devil dealt with is a very minor imp with limited powers. Boucher’s hero, Bill Hitchens, is notable for not being an Average Joe, but a scientist, who summons the imp Snulbug to try and make some money to fund his research. Bill’s idea — for the devil to bring him a newspaper from tomorrow, so he can make a profit from its information — has, the imp points out, been tried before, and is limited in its usefulness, but Bill pursues his own (logical) approach to the magical situation, and comes through in the end.

Edd Cartier illustration for Anthony Boucher's "Snulbug"

Unknown featured other types of story, of course. Some — such straight horror tales as Manly Wade Wellman’s Poe-versues-Vampire tale “When It Was Moonlight” — are no doubt here because Unknown paid better rates than Weird Tales, and so got the chance to accept or reject them first. Another far more WT-style writer, who got his first professional sale in Unknown, was Fritz Leiber. Unknown published the first five Fafhrd & Gray Mouser stories, as well as some of Leiber’s Lovecraftian/M R James-inspired ghost and horror stories, including “Smoke Ghost”, which Ramsey Campbell cites as being important for making its ghost a thoroughly integrated part of a modern urban environment. (It’s his Fafhrd & Gray Mouser tale, “The Bleak Shore”, that gets included in The Unknown.)

Even when Unknown folded, the effect of its take on the fantastic lingered. Poul Anderson’s fantasy novel Three Hearts and Three Lions (first published in 1953, in F&SF), for instance, has its hero (from our world) defeating giants and dragons by working out the scientific rationale behind their fantastic nature, and his contribution to the first Thieves’ World anthology, “The Gate of the Flying Knives” (in 1979) is resolved by the hero’s use of an abstruse snippet of mathematical knowledge, which Anderson can’t quite hold back from naming, entirely anachronistically. A piece of parchment holds a gateway to another dimension, and to prevent its denizens from chasing through to our world after a heroic escape, the hero gives the parchment a “half twist and brought the edges back together”, meaning it now has only one side:

Air rushed in where the gate had been, crack and hiss. Cappen heard that sound as it were an alien word of incantation: “Möbius-s-s.”

Why I like… Clark Ashton Smith

CAS

The first Clark Ashton Smith story I read was “The Empire of the Necromancers“. A friend, not wanting to actually lend me his precious copy of Lost Worlds Volume 1 (the Panther paperback edition with the Bruce Pennington cover), let me read it for the half hour it took him to take a quick trip up to town. I chose to read “The Empire of the Necromancers” because, besides being the first story in the book, it was short enough that I was likely to finish it before he returned and took the book back.

I was instantly — not hooked, but bewildered. I had never read anything like it. I was 16 or 17 at the time, and I think I only managed to retain my readerly equilibrium by telling myself the story’s strangeness must be due to its being written in the 1930s. Having since read a good deal of old & classic fantasy, I still find Clark Ashton Smith’s writing irredeemably strange, and now know it’s not because he belonged to another age, but because he was that timeless, ageless thing, an individual with a genuinely unique imagination — a rare thing, even among what should be the most imaginative group of writers, fantasists. It’s only among the likes of Mervyn Peake and E R Eddison that Clark Ashton Smith really meets his match.

CAS_LW1_frontThe strangeness is all there in “The Empire of the Necromancers”. The story opens in the desert, as we follow two sorcerers, Mmatmuor and Sodosma, as they are exiled from the city of Tinarath for the practice of necromancy. Used to reading sword and sorcery tales in which the sorcerers are the villains, it was strange enough to follow this peculiar pair as if they were the tale’s heroes, but this was merely the first of many strangenesses in Smith’s story. Heading south, the necromancers encounter the skeleton of a horse and its rider, and set about reviving the dead mount to carry one of them. (Such practical use of nefarious power!) Then they continue to Yethlyreom, a vast, dead city, in which centuries of mummified nobility are waiting to be brought back to life to serve Mmatmuor and Sodosma, and to people their undead empire.

(Such names as Tinarath and Yethlyreom, I’d soon learn, were due to the influence of Lord Dunsany, not just on Clark Ashton Smith, but on the entire fantasy field, and only absent from my then-current fantasy reading because it had already become passé to imitate Dunsany’s long, poetic-sounding names. Dunsany, like Poe, was obviously an influence on Smith, but even Dunsany would never have created a necromancer called Sodosma.)

CAS_TalesofZothiqueOnce the two necromancers have their empire up and running, Smith’s story takes an abrupt turn. So far, the necromancers have been the protagonists. Now, we are introduced to a far more Smithian hero, in the shape of Illerio, the last Emperor of Cincor (of which Yethlyreom was the capital). Illerio is an even more surprising hero than the necromancers, because he is dead. Undead, in fact. Raised from oblivion by Mmatmuor and Sodosma, he is just beginning to resent the fact, in his slow-minded way. In snatches, Illerio plots with Hestaiyon, his eldest ancestor among the throngs of reanimatees. A formidable sorcerer in his own day, Hestaiyon remembers a dark secret in the depths of the palace, a door that opens upon a set of steps that descend into an ever deeper darkness. It is through this doorway that the undead emperors of Cincor descend to their second, final, irrevocable death from which no necromancer can recall them — but not before slicing up Mmatmuor and Sodosma, and enchanting their sundered body parts with a magical immortality to ensure they suffer properly for the indignity to which they put the emperors of Cincor.

Normally, I wouldn’t recount the full plot of a story I like so much, as I wouldn’t want to take the pleasure of discovering it from a new reader. But this doesn’t apply to Clark Ashton Smith stories. Once you get to know Smith, you realise that almost all his tales end in the same way: everyone meets their doom. The dead, if resurrected, long to return to death; the living, meanwhile, achieve a frequently arcane, and generally ironic demise. In a sense, there is no story. A Clark Ashton Smith tale starts with a note of doom and continues ever downwards.

Again and again, in story after story, the dead and the living mix, briefly, in their macabre way, then join one another in oblivion. The poetry of his tales — and it is as poetry they are best appreciated — most often lies, macabrely enough, in the manner of that final death. A willing descent into the abyss for Illerio and his ancestors; a drowning in jewels for the greedy Avoosl Wuthoqquan; Christophe Morand returning to the embrace of a life-draining lamia from whom he has just been saved. (Love and death, in Clark Ashton Smith’s world, are frequently inseparable.) There are exceptions — for instance, the alienated human poet Theophilus Alvor finding love in the (five) arms of an equally alienated princess from another planet in “The Monster of the Prophecy” — but most often it is as Fritz Leiber puts it: “I can hardly think of a Smith story, the principal theme of which is not death.”


young_CASEvery writer needs a defining anecdote that sums up their uniqueness. With Smith, it is the fact that he withdrew himself from school and set about educating himself, primarily by reading an unabdridged dictionary all the way through several times, paying particular attention to the etymologies of the words.

Somehow, he remembered it all. Smith’s primary aim was to be a poet. Wilfully anachronistic, he not only set about making a name for himself as a lyric poet in an age that was about to embrace the modernism of T S Eliot and Ezra Pound — and doing so at the boy-genius age of 19 — but also set about making himself a Decadent poet, remotely tagging himself onto the already dying Decadent scene in San Francisco, when European Decadence, as a literary movement, had ceased to be fashionable about twenty years before.

WT_Apr1938And as if being a Decadent poet wasn’t showing enough disdain for the Modern Age, when Smith wrote for the pulps (which he did, prolifically, for about a decade) he wrote what must surely be some of the most uncommercial fiction in the most uncommercial, archaic style, but still managed to become one of Weird Tales‘s most popular regulars, through, I can only conclude, the sheer strangeness of his imagination.

And then, at the height of his success, finding that he didn’t need the money from pulp-writing anymore (he’d had to support his ageing parents, and now both of them were dead), he stopped writing fiction and turned to his new love of rock-carving, producing weird little primitive-looking statuettes with names like “Antehuman Grotesque”, “Lemurian Ghost”, and “Sorcerer Undergoing a Bestial Change”.

And, of course, he returned to poetry.


CAS_LOSmith wrote what is, for me, the greatest of all fantasy poems, the stupendous blank-verse “The Hashish Eater; or, The Apocalypse of Evil”, with its torrent of dream-visions building to a crescendo of horror, and an ending borrowed from Poe’s Narrative of Arthur Gordon Pym. There’s also “Nero“, a monologue in which the insane pyromaniac Roman Emperor, watching his city burn, regrets he can’t do the same to the universe itself. Among his shorter lyrics, “Lunar Mystery” has a particularly beautiful word-music, and “Nyctalops” is a good example of Smith’s use of fantasy/horror imagery to achieve an effect of enchanting, unsettling strangeness.

If you haven’t guessed it by now, I think it is strangeness that is the key to Clark Ashton Smith. He felt a kinship with his fellow pulp-writer H P Lovecraft (with whom he corresponded from 1922 until Lovecraft’s death in 1937) in the need to capture, whether in fiction, poetry, sculpture or painting (Smith painted weird little scenes of alien plant-life) a glimpse of something utterly otherworldly. But, although he wrote a few Lovecraftian horror tales, and did desire at times to unsettle his readers, Smith was never as bleak in his outlook as the Gent from Providence. For Lovecraft, the otherworldly was terrifying, because it proved the ultimate meaninglessness of human existence. Smith may have been disdainful of the petty endeavours of his own age, but found great beauty and meaning in the strangeness of the otherworldly, in the freedom of his imagination from the merely mundane. He felt:

“…a wild aspiration toward the unknown, the uncharted, the exotic, the utterly strange and ultra-terrestial. And this aspiration, as I know with a fatal foreknowledge, could never be satisfied by anything on earth or in actual life, but only through dream-ventures such as those in my poems, paintings and stories.” [Letter to HPL, 24th Oct 1930]

Smith’s beloved death, and the world of the dead, was just another realm of the imagination, another otherworldly place in which to achieve the ultimate “escape from the human equation”. [Letter to HPL, 16 Nov 1930]

Ambrose Bierce (who disappeared shortly before Smith entered the San Francisco literary scene) once said, “A jest in the death-chamber conquers by surprise.” Smith, who had a very dry, very dark sense of humour, might well have replied, “But of course it is death itself that is the jest.”

If it is, then only the dead are really in on the joke — the dead, and their fantasist-laureate, Clark Ashton Smith.


(The best place to find out more about Clark Ashton Smith is The Eldritch Dark, including a gallery of his paintings and rock-carvings.)

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