Heroes and Shaggy Dogs

It’s no surprise that there’s talk, yet again, of a Watchmen film, when you consider the success of the US TV show Heroes. It’s true that there’s been quite a run of successful films based on superheroes of late, but Heroes is the one thing that could truly pave the way for a Watchmen film simply because it owes so much to Alan Moore and Dave Gibbons’s milestone comic — and not just in the way it presents a more realistic take on what it would mean to live in a world where people have superhuman powers. Nor is it just in the hint of upcoming metropolitan Armageddon, it’s in the very moment-by-moment style of the show — for instance in the way that a newspaper headline glimpsed in a scene belonging to one character’s story makes reference to an ongoing story about another character. Moore has several times spoken of how the density of information he and Gibbons presented in each panel of Watchmen was an attempt to do something in comics that couldn’t be done in film, so it’s interesting to see TV trying to do the same thing. It’ll never manage to equal the sheer weight of world-building information Moore and Gibbons provided in Watchmen, but this is a step closer.

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The main difference between Heroes (I’ve only seen the first two episodes, on BBC2) andWatchmen is that Heroes starts at the point where its characters are just coming to realise they have superpowers, whereas Watchmen, in a very dark, 80s way, presented us with the same sort of characters past their point of decline, decadence, and downfall: in Watchmen, it’s all after the main event, when the sheen of heroism has long worn off and the rust and tarnish is all too evident; Heroes starts at the beginning of the road to that fairy-tale moment of self-discovery.

Having watched the first two episodes, I’m not quite sure whether I’m going to watch the rest. On the one hand, I really like these sorts of stories where people discover they have special powers — the first X-Men film, for instance, and the first Harry Potter book both got to me for just that reason — but on the other hand, there’s the whole beast of long TV drama series we’re seeing at the moment. The thing about commercial TV is that, because you don’t pay for it, it’s basically all about getting you to sit down in front of the box so you can watch adverts. So it’s in the programme-makers’ interest to, rather than provide a well-paced, well-told tale, string it out like a shaggy dog story for as long as possible, to keep you coming back each week. Lost was a prime example of this. I kept watching it while it was on terrestrial TV because I wanted to know the answer to its various mysteries, all the time knowing I was never going to actually get the answer to those mysteries, or if I was it was only going to be a half-answer followed by a whole new mystery, all the more intriguing than the last. It was how they kept you watching, but it began, more and more, to feel like the cynical trick it was, and I basically felt relieved when the show moved to Sky (or wherever it is now), so I didn’t feel the need to keep watching it. Heroes has a bit of the same feel to it. The first two episodes were full of hints about forthcoming plot-lines which sound intriguing — but are they ever going to be told, or are we just going to be strung along till the show starts to lose ratings and gets cancelled?

Story is one of the most powerful forces to act on (and come from) the human imagination. We live in a world full of stories — films, books, TV shows, news, anecdotes, jokes — but we’re still hungry for them. And why is that? Because real stories, told with style and at the right pace, with genuine skill and integrity, are still so rare. One of the reasons they’re rare is that, as soon as something with real value raises its head, the forces of commercialism jump on it and strangle it in an attempt to make as much money as they possibly can from it.

Money grabbing bastards! Leave those stories alone!

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M Night Shyamalan’s The Lady in the Water

I really liked M Night Shyamalan’s The Sixth Sense. It was a genuinely spooky film that managed to be more than just spooky. Unbreakable seemed a bit too much like a short film idea spun out to feature film length. Signs was downright contrived, a major disappointment. The Village was good, but mainly because it worked as a drama, not because of the twist at the end which was surely obvious to anyone who’s read even a handful of science fiction stories. The Lady in the Water is his latest effort and, well, I was determined to give it a good go. I knew it had taken a critical mauling, but most of what I heard was, it seemed to me, simply down to embarrassment at the rather childish nomenclature the film uses — it’s about a man who discovers a narf (a sort of inspirational water nymph) living in the pool of the apartment block he caretakes. Narf is a naff word, as is scrunt, the monster out to get the narf, which seems to be a cross between a jackal and a patch of turf. But I thought I could overlook these rather clunky words — they were supposed to be from a child’s bedtime story, after all — because The Lady in the Water isn’t just about narfs and scrunts, it’s about the adults who find themselves caught up in this child’s bedtime story, and I thought that provided an opportunity for Shyamalan to say something interesting about the shape life takes.

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Only, (to kill the suspense), he didn’t.

The film had its good points — mostly thanks to the acting, with Paul Giamatti (playing the caretaker Cleveland Heep), managing to bring his personal story to a genuinely emotional climax, and Bob Balaban, as the film critic, whose deadpan humourlessness was absolutely hilarious. Things started to go wrong for me near the start, though, when Bryce Dallas Howard’s tendency to deliver all her lines by in-breath alone meant I had to turn on the subtitles to understand what she was saying. (Thankfully, she later resorted to sign language, though only for reasons of convoluting an already over-complicated plot.)

What I really didn’t like about the film, though, was that Shyamalan failed to say that interesting thing I was expecting him to say. The possibility was there, I thought, that by bringing adult characters into a child’s bedtime story, he might say something about the gap between the meaningful form we expect life to take (as embodied by children’s stories) and the actual result we find ourselves living as adults — something of a mess, with hints of meaningfulness every now and then, but so much superfluity and inconsequentiality that we quickly realise life isn’t anything so simplistic as a bedtime story. But instead of raising the idea of story to the level of his adult characters, Shyamalan instead lowered his supposedly adult characters to the level of a child’s bedtime story by imposing on them a tremendously naive idea of what it means to have “a purpose” in life. Rather as in Signs, Shyamalan seems to think that having “a purpose” means that, at some point in your life, all your personal peculiarities and foibles will come together to make you play some perfect (though most probably minor) role in a story. But this, to me, is a horrible idea — that all your life is a preparation for some tiny part in someone else’s story, after which — what, you retire to the coast and take up gardening? Surely human life is more meaningful than that!

All the way through the film I was hoping its characters would wake up to how simplistic (and imprisoning, even dehumanising) their idea of “purpose” was. Instead, whenever anything went wrong they’d reshuffle their roles like a pack of cards, then try the same approach till it worked. In other words, they learned nothing.

I’ll probably still go and see Shyamalan’s next film. He’s at least creatively individual enough to be interesting, even if he doesn’t always succeed. It at least feels as though he’s trying, which is something Hollywood rarely seems to do.

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Un Lun Dun by China Mieville

mieville_unlundunUnLondon is an abcity, an alternate London where all the forgotten things from our world go. When schoolgirl Zanna begins to attract an unwanted level of reverent attention from wild animals, bus drivers and, even, clouds in the sky, she and her friend Deeba find their way to UnLondon, where they discover the city is awaiting the coming of the Shwazzy, the chosen one who will defeat the malevolent, sentient Smog, as foretold by the (speaking) Book of the Propheseers. But Deeba (who is, it turns out, the real hero of Un Lun Dun) soon learns that not all things go according to prophecy.

This is China Miéville’s first book for Young Adults, but it certainly doesn’t feel like an author jumping on the current YA bandwagon (as he says in a recent Guardian interview, “I’ve been accruing image capital for a younger book for a long time and then I coagulated it”). What made it so readable for me was the constant level and quality of invention. Almost every one of its 520 pages brings at least one fantastic image or witty idea, sparking off little scintillations of the sort of pleasure only fantasy can give: unbrellas and other animate pieces of rubbish dragging themselves through back alleys, fireproof red squirrels climbing the November Tree which blooms like a firework explosion every 5th of that month, killer giraffes, a forest in a house, the frightening arachnids of Webminster Abbey… Best of all, these aren’t just throwaway ideas providing a glamour of invention, but are often meaningfully (and ingeniously) integrated into the plot.

The story itself doesn’t disappoint. Readers already familiar with fantasy literature will appreciate Miéville’s revisionary riffing on the cliché of the Chosen One, the prophesied hero whose destiny it is to defeat the Dark Enemy, which often leaves you wondering if there was any actual danger at all. (This isn’t to dismiss the idea of destiny in fantasy altogether — every child is, after all, biologically destined to grow into an adult, and so, at that point in their lives, can often feel in the grip of destiny-like forces beyond their control. Once you’re an adult, free will generally returns and you can do your best to forget, for a good few years, all about that other destined event — you know, the one that goes hand-in-hand with taxes.)

The other great cliché of fantasy doorstop series (Un Lun Dun is a standalone book which, unlike so many other fantasies, has the grace to finish, within the same covers, the story it begins), the quest to find x-number of meaningless “key” items so as to gain a magical weapon (best relegated to fantasy games, where at least it’s fun), is also neatly handled by Miéville’s stuck-for-time heroine. The UnGun she finally gains has got to be one of the best fantasy weapons out there, both in terms of power, and the fun it contributes to the plot. (How do you defeat a monster made of animate fruit?)

Written in a clear, up-to-date (though not slangy) language that will appeal to kids (while still offering the occasional stylistic diamond, my favourite being: “It laughed again, with a noise like a sack of dead animals being dragged across coal and broken glass”) and illustrated by the author himself, Un Lun Dun is a hugely enjoyable book, certainly for not-so-Y, not-so-A’s like myself.

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