King of the Castle

There are two children’s TV programmes I really remember being frightened by as a kid. (Doctor Who, oddly enough, isn’t one of them, even though I distinctly remember seeing episodes when I was as young as three or four. My mum did once tell me I used to hide behind the sofa to watch it, but I can’t see how, as our sofa was against the wall!) Of one of the programmes, all I can remember are scary shots of power lines and pylons, along with some weird music. A little online research reveals that it must have been The Changes, shown in 1975. Judging by the plot description, that’s one I’d really love to see again, but there’s no DVD release. The other programme I remember, though, has been brought out by Network DVD, earlier this year, so I thought I’d give it a go.

All I remembered from King of the Castle was its basic premise: a kid gets in a lift, which plummets down to some sub-basement level, stranding him in a weird, underground fantasy world. That was enough to scare me back in 1977! And, of course, to make me want to watch it. (The series was planned to be shown during the week, but apparently it was thought too scary, so was moved to the Sunday teatime slot when kids would be watching with their parents. This has long been a traditional time for TV fantasy, usually on the BBC. King of the Castle, though, was ITV.)

Watching the programme now, of course, I wonder what on Earth I found scary about it. Probably, just the opening sequence with its plummeting lift — all that metallic-electric menace is enough for an imaginative kid to start scaring himself silly. The rest of the programme is a bit like a slightly dark Alice in Wonderland, as young Roland (named after the knight in Browning’s “Childe Roland to the Dark Tower Came“, which gets quoted at one point) starts journeying his way upwards from the dungeons of the Castle into which he has fallen, encountering its weird denizens on the way, and having to elude their attempts to capture him, enslave him, or just plain kill him. The twist I probably missed back in 1977 is that each of the characters Roland meets in the Castle is a warped, nightmare version of someone from his daily life — his choirmaster becomes a mad scientist who tries to steal his voice, his stepmother becomes an evil sorceress who wants to make him forget his real life and remain with her, and so on. The early episodes all feel a bit, well, episodic — unrelated, and not adding up to an overall story — till we get to the last two or three parts (of seven), when Roland finally reaches the top of the castle and makes himself its king. It’s only then that you get a sense of the journey he’s been on having a more meaningful plot, as all the old characters come back for an Alice in Wonderland-ish trial. Episode two does have a rather effective chase sequence, though, where overlapped images give the scene a fittingly nightmarish confusion:

Throughout, Roland is helped (in various, not always obviously helpful, ways) by Vein, the keeper of the keys (played by the wonderfully Welsh Talfryn Thomas), who serves a role somewhere between the White Rabbit and the Cheshire Cat, with perhaps a bit of Mad Hatter thrown in. It’s he who sees Roland through the journey, even opposing him when he becomes king, which is where the series really picks up. (Unfortunately, that’s right near the end.)

It turns out, of course, to be a rites-of-passage growing up story, as Roland learns to stand up for himself against the people keeping him down in the real world, including a rather pantomime-style bully (who crumbles unconvincingly when Roland finally stands up to him). I was a bit disappointed that Roland demonstrated his new grown-up status by throwing away his comics. Howard the Duck, I’m sure I’d have agreed with, but what about those old copies of Hammer Horror?

And scary moments? The things that seem scary to a kid are quite different from what seems scary to an adult. As I say, at the time the thing that most scared me was the idea of being stuck in that underground world via a plummeting lift. Watching the programme again, the thing I found most scary was the creature that the scientist Hawkspur (played by Fulton Mackay) creates. His attempts to steal Roland’s voice and give it to his creation results in a weird, semi-electronic honking coming out whenever the creature opens its mouth. That seems far more frightening, now, but I probably just found it funny as a kid…

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BSG: The Final Question

As I work my way to the end of Battlestar Galactica: The Final Season on DVD, I’m wondering if it will, finally, provide the answer to that most pressing question of all:

BSG_corners

What do they do with all those cut-off corners?

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ElvenQuest and Krod Mandoon

What’s going on here? Suddenly we’ve got not one but two comedy send-ups of heroic fantasy, one on Radio 4 (just finished), one on BBC 2 (just begun). I must admit I listened to ElvenQuest in a I’m-not-going-to-like-this-but-I-know-I’m-going-to-have-to-listen-to-it kind of way, but grew to like it, and even miss it, now it’s finished. Will it be the same for Kröd Mändoon and the Flaming Sword of Fire? Actually, I started liking Krod Mandoon a bit quicker, but maybe because I’d been warmed up by ElvenQuest…

elvenquest

Coming so close together, and being about the same sort of thing, you can’t help finding similarities between the two. For instance, in both shows, the Evil Baddy comes across as a slightly naff office boss, with the descent into management-speak being one of their main jokes (another being the sudden flip into killing employees/servants who don’t please them). Is this a measure of our times, because the biggest evil we’re likely to face in our daily lives is an over-officious line manager? Or is it just another branch of the continued David Brentisation of comedy? Actually, it might be something more deep-seatedly British than that, as Alistair McGowan’s Lord Darkness (from ElvenQuest) reminded me a bit of both Ralph Richardson’s Supreme Being and David Warner’s Evil from Time Bandits — polite and reasonable, but wielding enormous power with an indifferent flick of the finger. That’s just how we Brits expect our bigwigs to be, I guess.

Another point of similarity — although one scantily clad in the form of a wild divergence — is the women. Both serials (or, so far, in the case of Krod Mandoon) have only one real female character of any significance. The main joke with ElvenQuest’s Penthiselea the Warrior Princess (Sophie Winkleman) is she’s completely innocent about sex (thinking babies come from the Baby Tree, if I remember right), whereas the main joke with Krod Mandoon’s pagan girlfriend Aneka (India de Beaufort) is she’s a nymphomaniac on a scale (300 men in one night?) that makes it difficult to retain any sympathy for her, or the besotten Mandoon. (Or am I just behind the times?) I’d be tempted to say it’s a pity fantasy (even comedy fantasy) is still struggling to get free of these sort of female stereotypes (I’m reminded of the way Sword & Sorcery’s flimsily-dressed wenches in distress were “updated” in the 70s by the likes of Raven, Swordsmistress of Chaos, who was just another crudely flipped stereotype), but then again, I can’t exactly say any of the male characters escape being stereotypes either.

But hey, this is comedy, and comedy’s all about stereotypes, right? You can’t have jokes without people being the butt of jokes, because comedy is all about our need to laugh at other people, right?

Actually, I don’t think it is. If you look at the best comedies — Fawlty Towers, Spaced, Alan Partridge — the characters you really laugh at are the ones you know, deep down, are just like you, in some little way. You laugh at stereotypes, but you laugh with characters. Or maybe that’s just me.

It’s weird to think heroic fantasy, which I always thought was going to be kept firmly relegated on the marshy borderlands of culture, is now the subject of two mainstream comedies. I can’t believe that jokes about, for instance, bad riddles inscribed above magic doorways or the ümlautification of names  — which I’d have thought you have to be familiar with fantasy role-playing games to find funny — are part of mainstream comedy. It means that, in a roundabout, backdoor kind of way, heroic fantasy is part of the mainstream, though unfortunately not in the sort of way that will get anyone to think it can be really good. (And it can. Alan Garner’s Elidor, for instance. Short, devastating, and featuring a unicorn.)

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