A Voyage to Arcturus by David Lindsay

My cover to the Bookship hardback

David Lindsay’s first novel, which he called Nightspore in Tormance but his publishers renamed to the slightly more comprehensible (if bland) A Voyage to Arcturus, came out one hundred years ago this month. I first heard of it thanks to Moorcock & Cawthorn’s Fantasy: The 100 Best Books, which I’d bought because I’d grown dissatisfied with the sort of genre fare I was finding in my local bookshops, and was wondering if I shouldn’t give up reading fantasy altogether. I decided if I couldn’t find something in Moorcock & Cawthorn’s list to re-enthuse me, I’d look for a different genre to read.

Their summary of A Voyage to Arcturus left me somewhat mystified as to what the book was actually about, and certainly didn’t sell it to me:

Arcturus itself is not an ingratiating work; the shelf it occupies is a short one, reserved for titles more often to be found in lists than in reader’s pockets. The message it spells out is no comforting one.”

I’d probably never have read it had I not found it in a secondhand bookshop with that lovely Bob Pepper cover and thought “Might as well.” Even then, it sat on my shelf for a while before I actually picked it up and gave it a go.

Bob Pepper’s artwork for the Ballantine paperback of A Voyage to Arcturus

At first, I continued to be nonplussed. It seemed a little old-fashioned in style, and along with the freedom of imagination you often find in novels written before their genre conventions gel, it had that quaint lack of scientific or logical consistency that comes from somebody building a world before the idea of world-building set in. It was a strange book, yet not with the poetic strangeness of Clark Ashton Smith, or the uncanny strangeness of Lovecraft. If anything it seemed, stylistically, to be doing its best not to seem strange, but rather to present all its odd characters, sights, and events in as matter-of-fact a manner as any mundane travelogue:

Before many minutes he was able to distinguish the shapes and colours of the flying monsters. They were not birds, but creatures with long, snake-like bodies, and ten reptilian legs apiece, terminating in fins which acted as wings. The bodies were of bright blue, the legs and fins were yellow. They were flying, without haste, but in a somewhat ominous fashion, straight towards them. He could make out a long, thin spike projecting from each of the heads.

“They are shrowks,” explained Oceaxe at last. “If you want to know their intention, I’ll tell you. To make a meal of us. First of all their spikes will pierce us, and then their mouths, which are really suckers, will drain us dry of blood. . . . pretty thoroughly too; there are no half-measures with shrowks. They are toothless beasts, so don’t eat flesh.”

But then something happened. Pushing on through the book (more for the sake of finishing it than anything else), I became aware that some inner part of me, some second, more discerning reader — my inner Nightspore to the outer Maskull — was really caught up in it. It seemed to be saying: Something is going on in this book, and I have no idea what! I finished it in a rush, because I’d suddenly realised I hadn’t been paying it the attention it deserved, and I needed to start reading it again, this time making notes.

Various covers, art by (clockwise from top left): Peter A Jones, Ron Miller, …, Florence Magnin, Karl Stephan, Kato Naoyuki, Lucien Levy-Dhurmer, Jean Delville (design by John Coulthart)

In a sense, I’m still doing that. I’ve re-read Arcturus countless times, and each time I feel the need to read it again, paying still closer attention — or I feel the need to plough through the rest of Lindsay’s novels in succession, to try and grasp them all as one thing in my head and this time work it out. (I’ve even wondered if it’s not part of some “Lindsay effect”, a trick of that matter-of-fact literary style that leaves you constantly feeling you’ve almost-but-not-quite grasped something utterly intriguing.)

Soon after I first got on the internet, I started a website dedicated to Lindsay, mostly because I’d managed to acquire Colin Wilson, J B Pick, and E H Visiak’s book, The Strange Genius of David Lindsay — for £3! — and, feeling privileged to have got it, wanted to share the information inside it, feeling there had to be other people out there as hungry for information on Lindsay as I was. At first I added my own commentaries about the books, but soon removed those sections, feeling that the more I read Lindsay’s work, the less I knew about it. I kept The Violet Apple site (named after a posthumously published Lindsay novel which was the first book I bought online — thanks to Blackwell’s rare book search service, in fact) strictly factual for a while, apart from one article (“Four Approaches to A Voyage to Arcturus”), which was more about how the book defied any single interpretation than an attempt at offering an understanding of it.

(Another thing that has shifted in my view of the book, and Lindsay’s work as a whole, is its darkness. Initially encountering Lindsay and Arcturus, you can get caught up in that darkness — after all, it’s a novel about world-rejection, where only Pain can redeem you from all the terrible pleasures of life; and meanwhile Lindsay himself, after a lack of success as an author, died quite unpleasantly from self-neglect. But the more I’ve read it, the more I’ve seen that actually it’s a book shot through with a vitality that defies the darkness, and seeks something better. With Arcturus, the darkness is not the end point, but the beginning, and the impulse behind it is one of uncompromisingly seeking something better.)

Ad from The Times, September 1920

I like how open to interpretation A Voyage to Arcturus is, even while it has an evident meaning. Yes, it’s a gnostic text, but also it’s an exploration of a certain sort of psychological state that (in my view) is more fundamental than any religious or philosophical outlook: if you are not your authentic self (if you are Maskull, as opposed to Nightspore), then the world will seem like Crystalman’s prison, and it will be hard, dangerous work trying to untangle yourself from it. (Lindsay’s friend, E H Visiak, read the book in completely Christian terms; Colin Wilson read it as an allegory of consciousness; J B Pick saw it as vision.)

Most recently, I’ve come to see A Voyage to Arcturus as an incredibly rich archetype of the quest for truth. (And I think it’s in the book’s archetypal, or mythical, structure that its power lies — it certainly wasn’t its ideas that grabbed me on that first read, but something far more instinctual, mythical, musical even.)

Romanian edition

The protagonist Maskull begins the book not really invested in any search for truth as such, but once he gets caught up in it, he goes through all the possible stages of being deceived, wrong-footed, sidetracked, aggrandised, defeated, converted, bamboozled, disillusioned and overwhelmed, before finally, worn out through a series of breakneck back-and-forths, he snaps, and finds the simplicity and truth he was seeking all along — a simplicity that transforms him from Maskull to Nightspore, and turns the world from benighted deception into one lit by a beacon of pure truth (Muspel-fire).

I still find Lindsay himself something of a mystery. The power of his first novel was never quite equalled — except in snatches — in his subsequent books, though I have found all of them more and more interesting the more I read them. But the question I’m still undecided on is how in command of his material Lindsay was. Did he know what he was doing? I don’t think any creative artist of any real power does entirely, but there’s still the question of how much they know what they’re doing. A Voyage to Arcturus’s utter strangeness could be down to a certain naivety on Lindsay’s part, a beginner’s luck approach of letting his wild imagination go utterly free before the self-consciousness of post-publication hit him with how he ought to write. But hints in his letters — a reference to the mystical German writer Jakob Böhme for instance — make it clear he wasn’t an entirely innocent wanderer in fairyland, either.

Lindsay from the cover of Bernard Sellin’s Life & Works of David Lindsay

“Only a very few people will ever read Arcturus,” he reportedly once said to Victor Gollancz, “but as long as even two or three people will listen to Beethoven, two or three people will read it.” A Voyage to Arcturus now seems to have found an established place on many lists of classics of SF, fantasy, and imaginative literature, as well as Scottish novels, and even early 20th century fiction generally, and every few days I get a Google Alert telling me that someone, somewhere, on Twitter or some obscure internet forum, is recommending it as one of the strangest and most compelling books they’ve read. (Or, more rarely, saying it’s the most boring or incomprehensible book they’ve ever read.)

In a way, then, Lindsay has been proved right. Beethoven is certainly in no danger of not being listened to; now, I hope, A Voyage to Arcturus is in no danger of ever not being read, even if just by a few.

Aliens in the Mind

A 6-part radio drama first broadcast at the start of 1977, Aliens in the Mind just about fits into the category of “kids with mind powers” that has become a bit of a theme on Mewsings. The reason I say “just about fits” is that the actual kid with mind powers, Flora Keiry, is pretty much a secondary character, the focus of the narrative being on the lead duo of brain surgeon John Cornelius and Professor Curtis Lark of the New York Institute of Paranormal Phenomena (played by Peter Cushing and Vincent Price), so this isn’t about the inner experience of a kid with mental powers in the same way as, say, The Chrysalids or Carrie.

The story starts with Cornelius and Lark arriving on the Hebridean island of Luig, to attend the funeral of their medical-school chum, Dr Hugh Dexter. There they find that not only were the circumstances of Dexter’s death somewhat suspicious, but he left them a hidden message, a record of his discovery that the island is the breeding ground for a new, mutant species of human. Most of these, having passed through an adolescent phase of mental disorientation known as “the Island Sickness”, become indistinguishable from other human beings, with no special powers. But a small number — perhaps only one at a time — become “controllers”, who can transmit telepathic orders which instantly turn the other, heretofore dormant mutants into mindless zombies bent on obeying the controller’s command.

Cornelius and Lark realise that Flora, an eighteen-year-old who never emerged from the mental disorientation stage of the Island Sickness, and so who has the mental and emotional maturity of a much younger child, is just such a controller, and manage to get her off the island and back to London to see if they can work out what’s going on. This, though, is only the start of a plot that soon moves into conspiracy thriller territory, bringing in Manchurian Candidate-like ideas of brainwashing as a means of achieving political ends.

Only a few months before, British TV had seen another take on The Manchurian Candidate, this time in the shape of Robert Holmes’s The Deadly Assassin serial for Season 14 of Doctor Who. The funny thing about this is that Aliens in the Mind, though not scripted by him, also came from Robert Holmes.

According to Richard Molesworth’s biography, Robert Holmes: A Life in Words, Holmes first came up with the idea behind Aliens in the Mind in 1967, when he submitted it as an idea for a TV series entitled Schizo. He then repurposed it as a possible Doctor Who script in 1968, around the time of writing his second adventure for the series (The Space Pirates), this time calling it Aliens in the Blood. Again, it failed to catch. He finally managed to get it commissioned in 1975 as a radio play, and intended to write it while on a Mediterranean holiday, only to have his wife fall ill, after which he had to spend all his spare time till his Doctor Who duties began again looking after her. As a result, Aliens in the Mind (as it was now titled) was scripted by Rene Basilico, with Holmes receiving a credit for the idea. (It’s a real pity he never got to write the scripts himself. Holmes loved a double act and created some of the most successful secondary characters in the classic era of Doctor Who, most notably Jago and Lightfoot from The Talons of Weng-Chiang. It would have been wonderful to hear what he’d have done with Cushing and Price.)

Although she’s not the main character, Flora still lives through the experience of your average “kid with mental powers”. From Firestarter to Stranger Things and The Institute, it’s the eternal fate of such kids to fall into the hands of scientists who want to study them, and who usually end up treating them as less than human. If Cornelius and Lark weren’t our main characters — and weren’t played with such suave charm as Cushing and Price bring to them — it would be easier to see just what they put poor Flora through. When she gets distressed and has doubts about leaving the island with them, they drug her. They take her to a psychiatrist who tries to hypnotise her, without telling her this is what they’re doing. Most of all, the pair make all the decisions for her, in the confidence that they, of course, are doing everything for her own good, despite the distress and danger they put her in. It would have been a quite different story if Flora had been the focal character. As it is, her personal story comes to something of a disappointing end as the series shifts out of weird SF and into conspiracy thriller territory for the final two episodes. (And ending with a Midwich Cuckoos-like opening out onto the wider stage: if this is happening here, what about the rest of the world?)

It’s a fun serial, mostly thanks to Cushing and Price, who are given some (but not enough) friendly UK-vs-US badinage, as well as for its Doctor Who-ishness (a Brigadier is brought on near the end, and you just know he ought to be the Brigadier). Plus, its mix of political paranoia, distrust of corporations, interest in mind-powers — and, sadly, its unexamined sexism — place it very much in the 1970s culturally.

Flora is an interesting example of the “kid with mental powers” who’s both very powerful and emotionally immature, meaning she uses her abilities as a toddler might, with all a toddler’s impulses of childish enthusiasm and sudden fear, plus a complete lack of self-control, leading, without her intending it, to endanger herself and others. It’s a pity the story wasn’t more about her; but it’s also a pity we never got to see more adventures from Cornelius and Lark as played by Cushing and Price. And it would have been great to hear them scripted by Holmes himself.

Escape to Witch Mountain

Kids with psychic powers have become a bit of a theme on Mewsings, one that often goes hand in hand with kids-as-aliens (The Midwich Cuckoos), kids-plus-aliens (Chocky), kids-from-the-future (Sky), and kids-as-the-next-stage-in-human-evolution (The Tomorrow People). If nothing else, kids with psychic powers are often treated as aliens (or less than human, anyway) because of their differences (The Institute, Stranger Things, The Morrow books), and as a result their stories are often about a quest for a new home where they truly belong (The Chrysalids, Morrow) or at least an escape from the dehumanising situation where they’re being held (The Institute, Stranger Things).

I realised recently that my first encounter with the idea of psychic kids was probably Disney’s 1975 film Escape to Witch Mountain. It’s an adaptation of Alexander Key’s 1968 novel of the same name, and was a fairly successful film at a time when, I’ve read, Disney was in a bit of a creative and commercial slump. Certainly, it’s fondly remembered, and coming out as it did a short while before Star Wars would have meant it was a science-fictional kids’ film on hand to feed a generation of suddenly science-fictionally hungry kids, which must have helped.

I’ve long thought of the kids-with-psychic-powers “boom” of the 70s and 80s as being driven by the youth-centred social revolutions of the late 60s, as the theme packs in so many hippie ideas, ideals, and preoccupations, from the (literal) empowerment of the young and the villainisation of the establishment, to a belief in dormant psychic powers, beneficent aliens, and the desire to escape from a materialistic society. The theme was around before then (John Wyndham’s The Chrysalids was 1955, Zenna Henderson’s People stories were in magazines from 1952), but I think of it as being driven into the wider culture of films and TV thanks to creators inspired by, or at least touched by, those late-60s ideals.

I don’t really associate Disney with revolutionary ideas, though (the exceptions seem to be more about the fight against individual tyrants than criticising the socially-sanctioned tools tyrants use, such as King John’s exorbitant taxation in Robin Hood, or the Master Control Program’s restrictive security policies in Tron). And I don’t think either of the first two Witch Mountain films (Escape was followed by Return from Witch Mountain in 1978) have much in the way of social comment to make, and by the time of the 2009 reboot, Race to Witch Mountain, any elements that were once revolutionary (the fact that the government is the film’s main villain, for instance) had by then become so established as to be conventions rather than convictions. But they’re fun films, and still contain almost all of the elements of the other kids-with-psychic-powers stories I’ve mentioned.

This may make it look like Return from Witch Mountain is somewhat hauntological… It’s not.

Escape to Witch Mountain starts with siblings Tony and Tia (Ike Eisenmann and Kim Richards) arriving at an orphanage after the death of their adoptive parents. Tony can move things with his mind (though he generally has to be playing the harmonica to do it), while Tia can communicate telepathically with Tony, and with animals, and has precognitive flashes. Although they have a conversation about the need to hide their powers so as not to be ostracised, they don’t make much of an attempt to do so. Confronted by a bully and surrounded by the other kids in the orphanage, Tony thinks nothing of blatantly using his powers to win the fight. And none of the kids (except the defeated bully) seems to care much. But the film isn’t really about the alienation of being different, it’s about how fun it would be to have special powers. The main villain, greedy millionaire Aristotle Bolt, wants to use Tia’s precognitive powers to increase his already excessive wealth, but it’s only towards the end of the film, when the kids’ flight has led them to more rural areas, where a hick sheriff and hunting-mad locals think that because the kids are headed for Witch Mountain they must be witches and can be shot rather than captured, that there’s any real sense of danger.

In the book, Tony and Tia are more evidently different. Both have light-coloured hair, olive skin, and dark blue eyes. Their story in the book is a bit more grim (the orphanage is run by a cynical matron, and the fight with the bully involves a home-made knife), the main villain isn’t a rich capitalist but a communist agent, and Tia can’t speak except telepathically to her brother and animals. They are helped first by a nun, then by a Catholic priest, Father O’Day (who is turned into widower-with-a-camper-van Jason O’Day in the film).

Tony and Tia’s powers seem to have no limits in the films. There’s none of the sense, as with Stranger Things’ Eleven’s nosebleeds, that using their powers takes something out of them, and by the second film Tony is using his telekinesis to keep multiple people and heavy objects flying in different orbits all at once, as well as lifting trains and trucks and a massive weight of gold, and can even perform technically demanding tasks such as meddling with electronic circuitry, or making a car window reflect enough sunlight to blind his pursuers.

Although released in 1975, Escape to Witch Mountain feels like an early 60s film. The kids are trusting of all adults, are sweetly innocent (left to themselves, they use their powers to put on a telekinesis-powered puppet show), and the perils are mild. There’s a reassuringly trustworthy adult to parent them through most of their journey. Return from Witch Mountain feels a bit more 70s, though largely in the surface details (the music — funky wah-wah’d guitar and rock flute — and the fashions — Tia’s very sharp, very red, short trouser suit — for instance), and the few touches of 70s grit are highly Disneyfied. (Tia, for instance, is helped not by a reassuring adult but a denim-clad street gang of kids, though they’re a gang who only think of themselves as tough and streetwise, while clearly being anything but, and are quick to realise that really they want to go to school.) Both films were directed by John Hough, who also directed Twins of Evil for Hammer (and in the second film he’s joined by Hammer actors Christopher Lee and Bette Davis as his villains).

Things have certainly changed by the time of the 2009 remake of Return, Race to Witch Mountain. The idea of alien visitors with psychic powers has picked up too much cultural baggage, and this is very much a post-X-Files, post-Close Encounters film, with hazmat suits, media interest, plenty of references to conspiracy culture, and a Terminator-style alien robot assassin to make up for the lack of visual cool in the two alien kids looking just like humans. The main difference in feel to the previous two films is that the kids — called Seth and Sarah this time — feel very much like aliens. They speak in stilted English, know a lot more than the humans that help them, and are emotionally distant for most of the film. (They also have different powers from Tony and Tia. Sarah can read anyone’s mind, while Seth can alter his molecular density, to pass through solid objects or become solid enough to stop a car. He doesn’t have telekinesis, though.) The point of audience identification now isn’t the kids, but what the SF Encyclopaedia calls the “action hero as exasperated dad”, in the form of harassed cab driver Jack Bruno, played by Wayne “The Rock” Johnson. This film isn’t about being a kid who’s different and has cool super powers, it’s about being a single dad, having to juggle a low-paid job, a regrettable mob past, and a pair of demanding teenagers (alien teenagers, no less). It feels less like a kids’ movie, more a movie about having kids.

The Witch Mountain films (and there were a few other TV remakes, including one intended as a pilot for a series that never got made, as well as a jokey Blair Witch take-off directed by Ike Eisenmann (Tony from the original films)) don’t really say anything new or profound about the kids-with-psychic-powers theme, and in fact do a very good job of not including any of the deeper or more painful aspects of these stories (that it’s all a metaphor for being a sensitive, alienated child in a world that doesn’t really care, as exemplified by Carrie). But they were certainly part of the popularising of the idea, preparing a generation of kids to absorb the deeper themes of the likes of Chocky, ET, and perhaps from them to The Midwich Cuckoos, The Chrysalids, and so on.