Mandog

Before The Changes, there was Mandog

(…Or is it Man Dog? The on-screen titles separate the two words, as does the Radio Times/BBC Genome, but the novelisation, and most subsequent reference sources, call it Mandog.)

It started with producer Anna Home (who would eventually become Executive Producer of Children’s Television at the BBC), commissioning Peter Dickinson to come up with an idea for an original TV drama for children. He provided at least three outlines, one of which, initially titled “Clever Dog”, was turned into this six-part series. It was filmed in the summer of 1971 (entirely on location, in Southampton), and broadcast at the start of 1972. (It was on the back of the success of this series that Anna Home decided to adapt Dickinson’s Changes trilogy.)

The story focuses on a group of three teenagers: school-friends Kate Saumarez and Sammy (Samantha) Morris, and Kate’s older brother Dunc (Duncan), who is now one year out of school and about to start work as a TV repairman. Kate and Sammy see a man apparently teleport himself through a garage door near their school, then teleport himself out again. They recruit Dunc to help follow this man and find out what’s going on, and in the best Famous Five tradition bring along Sammy’s dog Radnor (named after the district in Wales where Sammy’s parents spent their honeymoon). Their sleuthing ends at a car dump, and Kate insists they go inside, even though it means climbing through a hole in the surrounding fence. (Kate uses a wheelchair, though can get by for a short while on crutches.) Inside, they’re confronted by a man called Levin, and soon surrounded by his six companions. Kate just comes out with it and tells him they saw one of this group, who turns out to be called Justin, teleporting himself into a garage. Levin, dropping his obviously fake Irish accent for something more stiff and strange, strong-arms the kids into the group’s surprisingly technological headquarters beneath all the wrecked cars and scrap metal, and explains.

Levin, leader of the Group

This group (who call themselves “the Group”) are from the year 2600, a time ruled by a secret police organisation known as the Galas. The Galas were having Levin develop a time machine for their own nefarious ends, but as soon as he succeeded, he and his Group friends used it to escape to the 1970s, so they could build another time-device, return to the future, and free their era of the Galas’ control. They’re only a short while away from completion, after which they’ll leave our present forever. They can’t harm Kate & co., because any one of them might be a distant ancestor, but they do need to ensure the kids’ silence. The scheme they come up with is one that will simultaneously punish Justin for giving them away (which he has done once before, apparently), and hopefully ensure the kids’ silence: they’re going to swap the minds of Justin and Radnor the dog. Radnor will enter Justin’s body (and then be kept asleep, because a dog in a man’s body would be really hard to explain), while Justin will enter Radnor’s body and accompany the kids home. It will be a sort of penance for Justin (they say this is a common punishment in their time) and an exchange of hostages. The two will be swapped back when the Group are ready to return to their future.

Radnor the dog and Justin, becoming Mandog

It all feels like a rather over-elaborate set-up — are we really supposed to believe that in the future, criminals are regularly mind-swapped into dog’s bodies as a punishment? — but it gets the story set up for a mix of lightly comic and adventurous shenanigans. On the one hand, there’s Sammy having to explain away Radnor’s suddenly more intelligent behaviour. (He refuses to eat dog food from a bowl on the floor, instead sitting at the breakfast table wanting cereal or bacon and eggs.) On the other, once Radnor — who Sammy calls “Mister” from here on, because she knows he’s not Radnor, and calling him Justin would be silly — spots one of the far-future Galas in the town, evidently looking for the Group, the kids becoming involved in a series of adventures trying to foil the Galas and help the Group. (Levin explains that the time-machine he left in the future would have had enough power to transport a few more people, so he’s sure not many of the Galas will have made it to the 1970s.)

Kate and Sammy

Mandog feels like a transition point between the kids’ TV of the 1960s — which McGown and Docherty in The Hill and Beyond: Children’s Television Drama characterise as mostly “kids in anoraks on bikes, accompanied by a dog or two, roaming the countryside in search of smugglers and bank robbers”, which Kate & co.’s adventures with the Galas certainly feel like — and the more progressive kids’ dramas of the 70s, with their mixing of the science fictional/fantastic with realistic modern settings and social concerns. Throughout their adventures, we see the kids getting on with their normal lives: Dunc starts a new job, attends his long-distance-running club, and buys himself a secondhand moped; the girls do their homework and start to find themselves boyfriends. At one point they discover that the Galas have ensconced themselves (claiming to be Syrians on a trade mission) in the home of Mary Ndola, a black girl in the year below them, who is clearly frightened of these strange men. The kids recruit Mary to get Dunc inside her house (in his new job as a TV repairman) to confirm these are the Galas, and then the Group scare them away — by the distinctly un-science-fictional and un-dramatic method of writing them a threatening letter.

Radnor, a.k.a. Mister

It’s not as experimental as the series that really marked the renaissance in kids’ TV drama two years before, The Owl Service (though, like that serial, it uses actors in their twenties as teenagers, unlike later shows like The Changes, Children of the Stones, and so on, which used child actors). And the science fictional/fantasy element isn’t as weird (or horrific) as those later shows. We know the kids aren’t really threatened — the worst the Galas can do is use their hypnotic powers or pencil-like stun gun, because the Galas can’t afford to disrupt their past any more than the Group can — and it isn’t until the Group have departed that the kids suddenly wake up to the fact they haven’t asked Levin what the future is like, nor have they really thought about whether the Group were actually telling the truth. Perhaps the Group were the baddies and the Galas the goodies? As Dunc says, “All they were bothered about was who was in charge — and it had to be them.” The only confirmation that they backed the right side is that a handful of silver medals arrive from the future (concealed as free gifts in a cereal packet) with “Hero of the Liberation”, “Heroine of the Liberation”, and (for Radnor) “Dog of the Future” written on them. This could well prove the Group’s good nature (after all, Levin could have just forgotten about them). But, at the same time, I can’t help noting how similar “Levin” is to “Lenin”. I’m sure Stalin handed out silver medals, too.

But, though not much is made of it in the story, I feel that Justin, following his time as Radnor the dog, was changed. Before the transference, he said he’d rather die than be punished in such a humiliating way. But perhaps the enforced reconnection with his animal side — the Group do sound slightly future-robotic with their stilted phrasing, implying a sort of imbalance on the intellectual side — has had some humanising effect:

“It is a relief to be able to look at things with my own eyes again — a dog’s vision is so different. But if you only knew how you all smelt!” Justin laughed. “Goodbye, Duncan, and my regards to Sammy and your sister. I have learned much from you all.”

There’s only one episode of Man Dog available to watch that I can find — and that in time-coded fuzzy-VHS quality on YouTube — so I’ve relied on the novelisation for most of the story details. (The novelisation was by Lois Lamplugh, based on Peter Dickinson’s scripts.) The novelisation, though, differs in small ways from the one TV episode I’ve been able to see, so it might not be a totally accurate guide to the TV series.

Cover to the novelisation

I’ve been wanting to find out more about Mandog/Man Dog since reading about it as a precursor to The Changes, as it feels like a crucial transition story into that peculiar style of 1970s kids’ telefantasy that includes Sky, The Changes, Children of the Stones, and so on: rich in ideas, often weirdly horrific stuff that mixes science fiction & the fantastic with an almost kitchen-sink-style realism, exploring themes of environmental precariousness and social change, and big questions about the oppressive influence of the past, as well as the potentially unpleasant possibilities of the future. Mandog isn’t, perhaps, as thematically heavy as those later shows, but it certainly feels like it has one foot firmly planted in (or one leg cocked over?) the new style of the 1970s. It has, after all, music by the Radiophonic Workshop. (On Wikipedia, the music is credited to Delia Derbyshire, but as @phantomcircuit pointed out on Twitter, the theme music is by John Baker. It’s called “Factors” on the 1968 BBC Radiophonic Music album, so it presumably started life as library music.)

It would be nice to see it cleaned up and given a DVD release, though as it hasn’t picked up the same sort of reputation as The Changes and Children of the Stones, it’s unlikely. And, of course, it could even be that not all the episodes survive.

(There’s a “Musty Books” look at Mandog over at The Haunted Generation that’s worth a read.)

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Codename Icarus

Another kids’ TV drama that has lingered in my memory, Codename Icarus (1981) is a quite different beast from Break in the Sun, which I wrote about a couple of years ago, though the two share a structural similarity. Written by Richard Cooper, and directed by Marilyn Fox (who, among her other credits, directed the 1988 BBC adaptation of The Lion, the Witch and the Wardrobe, as well as working on over a hundred episodes of Jackanory), is a Cold War thriller, mixing defence-of-the-realm espionage, government corruption, and the development of a new “ultimate weapon”, with a story about the exploitation of exceptionally intelligent youngsters.

It starts with 4th-year student Martin Smith (Barry Angel) being berated by his maths teacher in front of the class for his stupidity, only for Martin to solve a difficult problem effortlessly on the blackboard. Refusing to believe it, the teacher accuses him of cheating and has his parents brought in to see the head teacher. Martin, meanwhile, sneaks into the school’s computer room to tap in some complex equations he’s been working on, and is surprised to have the computer talk back, challenging him to solve a problem of its own. Which he does, easily.

Barry Angel as Martin Smith

His well-meaning working-class parents can’t understand why they’ve been called in. The head teacher says Martin is disruptive and a poor student, but they know him to be very clever and well-behaved. Asked what’s going on, Martin later tells his father he hates his maths teacher because “He never once said that maths was beautiful.” The next time he sneaks into the computer room, Martin is confronted by John Doll (Philip Locke), the man responsible for sending through that problem the computer challenged him with. Doll is head of Falconleigh, a school for exceptionally gifted children, and he tells Martin that’s where he should be.

Philip Locke as John Doll

Meanwhile in the grown-up world, British weapons tests have been going awry when missiles have been exploding way before they hit their target. Commander Andy Rutherford (Jack Galloway), part scientist, part spy-catcher, is put on the trail of finding out why. Consulting with his scientific advisor friend Frank Broadhurst (a.k.a. “the Fat Man”, though he’s hardly overweight by modern standards; played by ’Alo ’Alo’s Gorden Kaye), Andy is told there isn’t any technology that could be used to remotely set off a missile from any practicable distance, but he latches onto the idea that someone, somewhere, is pushing the bounds of science, and when he hears about the Icarus Foundation, an international charitable trust that runs schools for the most scientifically gifted young minds, he decides to investigate. (And this is the structural similarity with Break in the Sun I mentioned above: we have a kids’/teen story running in parallel with an adult story, with the two coming together at the end.)

Commander Andy Rutherford (Jack Galloway) and Sir Hugh Francis (Peter Cellier)

Martin starts at Falconleigh, where he learns that pupils are addressed as “sir” or “ma’am” by their teachers (who they in turn call by their surnames, with no “Mr” or “Miss”), and there aren’t lessons, but “challenges” which they’re allowed to work on as they like. (Though, if they don’t work on them obsessively, teachers tend to turn up and prompt them to do so.) Martin meets a fellow pupil, Susan Kleiner (Debbie Farrington), whose speciality is biology, and whose initial response to being asked her name is, “We don’t have particular chums in this place.” The next day, after at first ignoring him, she finally says, “We don’t have to talk to people, you know. Not at breakfast.”

(I’m pretty sure, if Codename Icarus were made today, something would be made of the fact that many of these socially-awkward gifted Falconleigh children probably have Asperger’s.)

Martin and Susan (Debbie Farrington)

After being set a few challenges in his area of interest (subatomic physics, worryingly), Martin is told to attend “the Game” at the school’s otherwise unused squash court. Here, Falconleigh’s usual balance of power between teacher and pupil is reversed. Now, the teacher — not calling their pupil “sir” — probes, tests and mocks their charge, trying to find their psychological weak points. If that’s not enough, a few brainwashing techniques are thrown in. To ensure loyalty to the Icarus Foundation, pupils have their fears of the outside world exaggerated and their own confidence (in anything other than the abilities that got them into Falconleigh in the first place) undermined.

Martin plays “the Game”, with Peter Farley (Geoffrey Collins). These scenes in particular stuck with me.

The Icarus children’s “challenges” are being set by a man whose aim is to use their answers to create the “ultimate weapon”, though not for the purposes of world-domination, more because of some confused motives about how his own scientific gifts were misused by his country’s government during the Second World War, resulting in him losing his erstwhile genius. And, ultimately, this is what Codename Icarus is about: the gifted children’s talents are being exploited while they’re still fresh (the “Fat Man” puts forward the idea that most genius-level scientists do their best work when young, and many gifted minds “burn out” before too long), and also while they’re vulnerable enough to be exploited. Martin comes across as having a substantial teenage chip on his shoulder, seeming to despise anyone who doesn’t understand maths as he does, while being spikily defensive about the idea that the beauty of maths should ever be misused, and feeling that any attempt to merely use his gift might take it away from him. “All I want is to release that which is in you,” John Doll says, and goes on to underline the mythical Icarus metaphor: “To free your spirit and mind, so they can climb. Fly.”

To further underline it, Martin’s one and only hobby is birdwatching, and we get to see him scream a (thankfully silent) “No!” when he sees a pigeon drop dead mid-flight after it passes over one of Falconleigh’s mysterious out-buildings.

I don’t know, might this man be a villain? John Malcolm as Edward Froelich

Although the adult storyline, about the international arms race, gives Codename Icarus its heft, it’s the teen angst element that gives it its real meaning. I have to admit I (nowadays, anyway) find Martin Smith a little annoying, but that is, I suppose, part of his character. (I also find the dialogue written for him a bit mannered. It’s very cut back, in places, as though he was meant to play it surly and uncommunicative, but Barry Angel plays him with a bit more passion, and his dialogue can just end up sounding artificial. But only in places.)

Nevertheless, it has stuck with me from when it was first shown. (I’m assuming I saw it on its initial run in December 1981. It was repeated in April to May of 1984, but I have a vague memory of being pleased to find it being repeated, so maybe I saw both 5-episode runs.) I remember loving the idea of being taken away to some special school, sequestered from the rest of the world, where your genius is allowed full reign. Surely a little nuclear-level world-endangerment wasn’t too much of a price to pay? Sigh. If only I’d actually been some sort of genius…

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Break in the Sun

The Hill and Beyond by McGown and DochertySome time ago I bought Alistair D McGown & Mark J Docherty’s The Hill and Beyond: Children’s Television Drama — An Encyclopedia (published in 2003 by the BFI), and one of the things I was hoping to find out from it, aside from as many obscure telefantasy offerings as I could, was the name of a serial I remembered watching in the early 1980s, about a young girl running away from home, which I remembered as having quite a bleak, realistic feel to it (compared to other kids’ serials of the time, anyway), and which had made enough of an impression that I was still thinking about it more than thirty years later. It turned out to be Break in the Sun, but I had to wait till the BBC Store made it available last year to watch it again.

Based on a 1980 novel by Brian Ashley, and adapted for TV by Alan England, it was shown in six parts between 11th February and 18th March 1981. It starts with Patsy Bligh (played by Nicola Cowper), living with her mother, stepfather and new baby half-brother in a tower block in London somewhere close to the Thames. Patsy, whose terror of her take-no-nonsense stepfather has resulted in a cycle of wetting the bed because of worrying about being hit for wetting the bed, longs for the days when it was just her and her mum living in Margate, in the house of the grandmotherly Mrs Broadley. One day, walking home from school, she gets talking to a young woman on a boat who’s part of a travelling actors’ troupe. They’re in need of a girl to play a minor part, and Patsy tricks her stepfather into writing a letter (she tells him it’s so she can go on a school trip), which she uses to convince the troupe she can spend half-term with them. Her ultimate aim is to get to Margate and live with Mrs Broadley once again.

A Break in the Sun - Eddie and Kenny

Although I mainly remember it being about Patsy, the story actually follows a pair of plot strands. On the one hand, we’ve got Patsy developing as an actor while trying to keep her fellow troupe-members from finding out that she’s run away from home, and on the other we have her stepfather, Eddie Green (played by Brian “My karate means a lot to me, Mr Fawlty” Hall), setting off after her with her schoolfriend Kenny (who’s there because he’s the only one who can recognise the boat Patsy went off on). As they make their way to Margate, Eddie reminisces about his own childhood, how he feared and hated his father, and how it led him into playing some pretty dangerous games as a way of either proving to himself he was worth something despite what his father thought of him, or, if nothing else, as a way of ending his childhood misery for good. It still takes, of course, young Kenny to point out the obvious to Eddie right near the end — that he’s been acting towards Patsy exactly as his own father did towards him, and that’s why she’s run away — but at least it means that, rather than simply being the story of a young girl running away from a monstrous, abusive step-parent, it’s about both sides coming to understand each other better, and overcoming the problem together.

A Break in the Sun

It certainly makes for a highly dramatic (Patsy threatens to throw herself off the top of a tall slide in an amusement park when finally cornered by her stepfather) and emotionally satisfying ending, without seeming cloying or unrealistic. Patsy’s frequent lapses into silence are, no doubt, what gave the series its bleak, thoroughly convincing air when I first saw it, but on this second watch, Eddie’s bluff, laddish lack of self-reflection adds a welcome second strand, preparing you for his ultimate rehabilitation.

McGown and Docherty say that “Break in the Sun was almost certainly the toughest serial made for children by the BBC up to that point. What makes it so affecting is that the dramatic threat comes not from a bank robber or smuggler [as was common in kids’ adventure serials of the time] but from within an unstable family unit.” And it certainly feels, apart from being in colour, like a direct descendent of the Kitchen Sink dramas of the 60s, without, at any point, overplaying the misery card.

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