The Haunted Island by E H Visiak

1946 reprint of The Haunted Island from publisher Peter Lunn. Illustratred by Jack Matthews.

Like his 1929 novel of “Mystery and Ecstasy and Strange Horror” Medusa, E H Visiak’s first novel, The Haunted Island (published in 1910), is a sea adventure that turns into weird fiction in its second half. But, although the Encyclopedia of Fantasy says it is “clearly fantasy” (“and engagingly deploys ghosts and magic in a tale of pirates set on a mysterious island”), most, perhaps all, of the fantasy elements are eventually explained in non-supernatural terms. Even then, the atmosphere of weirdness and menace remains, so you feel that you have been in the presence of something that at least hints at extra-human forces.

The narrator is young Francis Clayton, whose older brother Dick heads a mutiny among the crew of one of the King’s ships (this is 1668) so they can head off in search of a rumoured treasure of incredible wealth on a distant (but haunted) island. Finding himself caught up in the action, Francis insists on staying with his brother as the ship evades its pursuers and they set out on their quest.

On the way, among other mostly episodic adventures, they pick up two sailors adrift in a boat, an Englishman and a “Mosquito Indian”. The Englishman tells of a remote island presided over by the mad alchemist Doctor Copicus, and Francis realises this is the same island as his brother is trying to find.

When they eventually arrive at the island, they are greeted by a spectre of gigantic size. The petrified crew want to flee, but by this point the ship is in the grip of inescapable water currents, and they’re drawn in to the island to become captives of the mad alchemist.

Illustration from the first edition, by N W Physick (presumably Visiak’s cousin, Nino William Physick)

Doctor Copicus, it turns out, is totally focused on revenging himself on his homeland (England) for exiling him. To this end, he is seeking to create a “combustible”, “an explosive searching as lightning, [so] mighty that blasting gunpowder would be, compared to it, but a puny breath”. He seems able to command others through sheer force of will, and rules the seamen and pirates who work for him with no tolerance at all for the slightest mistake — when his loyal secretary Ambrose forgets to bring him the sulphur he asked for, Copicus orders his execution in twenty days (during which time Ambrose continues to work for him as faithfully as ever).

The island has its own volcano (or “volcan” as Visiak has it, in mock-17th century prose), and this is, in a way, an image of the burning desire for revenge within Copicus’s Satanic breast:

“I grow liker and liker to thee!” said he [Copicus, addressing the volcano], with passion in his shrill voice, “Liker to thy hollow heart! thy hollow, fiery heart! . . . I, too, am a volcan! On fire! On fire! Waiting!“

Because he can read and write Latin, Francis is given the task of copying the Doctor’s manuscripts, but has time enough to explore the island and learn some of its mysteries (including the mechanism behind that giant ghost). The strangest thing he finds there is the “skeleton antic lad”, a bone-thin boy who gibbers alchemical nonsense, and to whose speech Copicus pays great attention. Ambrose hints at what may be the book’s only truly supernatural element:

“The lad is a daemon, or familiar, of the Doctor,” answered Ambrose. “He is, as I may say, super-rational. He hath strange powers. He can see spirits.”

This was the element David Lindsay picked out from his reading of the book, as he says in a letter to Visiak early on in their correspondence, in 1921:

“At first I took you at your word and started reading the ‘Haunted Island’ as an adventure story, but then ends began refusing to fit in, and I saw it must be more than that. Does not the clue lie in that weirdly marvellous ‘skeleton antic lad’?”

To me, the “skeleton antic lad” feels like an image of Copicus’s tortured soul. However much he likes to think himself like the volcano, with its raging fires, destructive power, and “hollow heart”, he is nevertheless a human being, and the human part of him must have all the vulnerability of a child (and a malnourished child at that, as Copicus has not exactly been nurturing his human soul), and may well have been driven babblingly insane by his singleminded need for revenge.

There are a few points of similarity between The Haunted Island and Medusa. Both, for instance, have a character whose hobby is sculpture — Mr Falconer in Medusa, who carves weird figureheads on his model ships, and Copicus’s secretary Ambrose here — which recalls the fact that Visiak himself was the son, grandson, great-grandson, and great-great-grandson, of a line of sculptors. Both books feature a dangerous, piratical character among the crew of the ship the narrator sails on — Moon in Medusa, Ouvery here. (Both recalling Long John Silver.) One strange echo, shared not just with Medusa but the later short story “Medusan Madness”, is a weird-tinged vision the narrator has of a numinous sea landscape, fraught with awe and dread. Here is The Haunted Island’s version:

“I saw a vision of a boundless expanse: the heavens loaden with masses of cloud ebon black, the firmament illumined with a spectral light, and, beneath it all, the deep! That was black as the clouds above, and surging in billows (though without foam) so stupendous, that the tops of them might not be descried, and sweeping together with a shock and tumult such as no man could imagine. But that which held my gaze — yea, and nigh unseated my reason! — was the Thing, whether brute or demon, that seemed to be the sole denizen of the waters, swimming and wallowing there. Merciful God! may I never look upon the like of it again.”

This seems to be an encapsulation of Visiak’s entire cosmic vision, with the “spectral light” of the heavens blocked to us poor mortals by the black, shadow-like clouds of our fallen existence; and then the “surging billows” of the (emotionally and spiritually) turbulent material world, haunted by some unseen but menacing “Thing”— a “Thing” that more recalls the climax of Medusa than the present novel. As Francis reads in Doctor Copicus’s manuscripts:

“For the material universe… is the shadow cast by the spiritual universe… the light whereof proceedeth from the Deity, wherein all live and move and have their being. Wherein, rather, all sleep, or sleeping, dream; or dreaming, fitfully awake.”

The Haunted Island and Medusa are certainly both made from a similar mould. Medusa is the work of a better, and more experienced writer, but The Haunted Island is, in its second half at least, perhaps more conventionally satisfying than Medusa’s sudden descent into really mad weirdness. It certainly deserves to be read alongside Visiak’s later, more well-regarded novel — or on its own, by anyone who loves a 17th century Gothic-piratic sea-adventure.

Escape to Witch Mountain

Kids with psychic powers have become a bit of a theme on Mewsings, one that often goes hand in hand with kids-as-aliens (The Midwich Cuckoos), kids-plus-aliens (Chocky), kids-from-the-future (Sky), and kids-as-the-next-stage-in-human-evolution (The Tomorrow People). If nothing else, kids with psychic powers are often treated as aliens (or less than human, anyway) because of their differences (The Institute, Stranger Things, The Morrow books), and as a result their stories are often about a quest for a new home where they truly belong (The Chrysalids, Morrow) or at least an escape from the dehumanising situation where they’re being held (The Institute, Stranger Things).

I realised recently that my first encounter with the idea of psychic kids was probably Disney’s 1975 film Escape to Witch Mountain. It’s an adaptation of Alexander Key’s 1968 novel of the same name, and was a fairly successful film at a time when, I’ve read, Disney was in a bit of a creative and commercial slump. Certainly, it’s fondly remembered, and coming out as it did a short while before Star Wars would have meant it was a science-fictional kids’ film on hand to feed a generation of suddenly science-fictionally hungry kids, which must have helped.

I’ve long thought of the kids-with-psychic-powers “boom” of the 70s and 80s as being driven by the youth-centred social revolutions of the late 60s, as the theme packs in so many hippie ideas, ideals, and preoccupations, from the (literal) empowerment of the young and the villainisation of the establishment, to a belief in dormant psychic powers, beneficent aliens, and the desire to escape from a materialistic society. The theme was around before then (John Wyndham’s The Chrysalids was 1955, Zenna Henderson’s People stories were in magazines from 1952), but I think of it as being driven into the wider culture of films and TV thanks to creators inspired by, or at least touched by, those late-60s ideals.

I don’t really associate Disney with revolutionary ideas, though (the exceptions seem to be more about the fight against individual tyrants than criticising the socially-sanctioned tools tyrants use, such as King John’s exorbitant taxation in Robin Hood, or the Master Control Program’s restrictive security policies in Tron). And I don’t think either of the first two Witch Mountain films (Escape was followed by Return from Witch Mountain in 1978) have much in the way of social comment to make, and by the time of the 2009 reboot, Race to Witch Mountain, any elements that were once revolutionary (the fact that the government is the film’s main villain, for instance) had by then become so established as to be conventions rather than convictions. But they’re fun films, and still contain almost all of the elements of the other kids-with-psychic-powers stories I’ve mentioned.

This may make it look like Return from Witch Mountain is somewhat hauntological… It’s not.

Escape to Witch Mountain starts with siblings Tony and Tia (Ike Eisenmann and Kim Richards) arriving at an orphanage after the death of their adoptive parents. Tony can move things with his mind (though he generally has to be playing the harmonica to do it), while Tia can communicate telepathically with Tony, and with animals, and has precognitive flashes. Although they have a conversation about the need to hide their powers so as not to be ostracised, they don’t make much of an attempt to do so. Confronted by a bully and surrounded by the other kids in the orphanage, Tony thinks nothing of blatantly using his powers to win the fight. And none of the kids (except the defeated bully) seems to care much. But the film isn’t really about the alienation of being different, it’s about how fun it would be to have special powers. The main villain, greedy millionaire Aristotle Bolt, wants to use Tia’s precognitive powers to increase his already excessive wealth, but it’s only towards the end of the film, when the kids’ flight has led them to more rural areas, where a hick sheriff and hunting-mad locals think that because the kids are headed for Witch Mountain they must be witches and can be shot rather than captured, that there’s any real sense of danger.

In the book, Tony and Tia are more evidently different. Both have light-coloured hair, olive skin, and dark blue eyes. Their story in the book is a bit more grim (the orphanage is run by a cynical matron, and the fight with the bully involves a home-made knife), the main villain isn’t a rich capitalist but a communist agent, and Tia can’t speak except telepathically to her brother and animals. They are helped first by a nun, then by a Catholic priest, Father O’Day (who is turned into widower-with-a-camper-van Jason O’Day in the film).

Tony and Tia’s powers seem to have no limits in the films. There’s none of the sense, as with Stranger Things’ Eleven’s nosebleeds, that using their powers takes something out of them, and by the second film Tony is using his telekinesis to keep multiple people and heavy objects flying in different orbits all at once, as well as lifting trains and trucks and a massive weight of gold, and can even perform technically demanding tasks such as meddling with electronic circuitry, or making a car window reflect enough sunlight to blind his pursuers.

Although released in 1975, Escape to Witch Mountain feels like an early 60s film. The kids are trusting of all adults, are sweetly innocent (left to themselves, they use their powers to put on a telekinesis-powered puppet show), and the perils are mild. There’s a reassuringly trustworthy adult to parent them through most of their journey. Return from Witch Mountain feels a bit more 70s, though largely in the surface details (the music — funky wah-wah’d guitar and rock flute — and the fashions — Tia’s very sharp, very red, short trouser suit — for instance), and the few touches of 70s grit are highly Disneyfied. (Tia, for instance, is helped not by a reassuring adult but a denim-clad street gang of kids, though they’re a gang who only think of themselves as tough and streetwise, while clearly being anything but, and are quick to realise that really they want to go to school.) Both films were directed by John Hough, who also directed Twins of Evil for Hammer (and in the second film he’s joined by Hammer actors Christopher Lee and Bette Davis as his villains).

Things have certainly changed by the time of the 2009 remake of Return, Race to Witch Mountain. The idea of alien visitors with psychic powers has picked up too much cultural baggage, and this is very much a post-X-Files, post-Close Encounters film, with hazmat suits, media interest, plenty of references to conspiracy culture, and a Terminator-style alien robot assassin to make up for the lack of visual cool in the two alien kids looking just like humans. The main difference in feel to the previous two films is that the kids — called Seth and Sarah this time — feel very much like aliens. They speak in stilted English, know a lot more than the humans that help them, and are emotionally distant for most of the film. (They also have different powers from Tony and Tia. Sarah can read anyone’s mind, while Seth can alter his molecular density, to pass through solid objects or become solid enough to stop a car. He doesn’t have telekinesis, though.) The point of audience identification now isn’t the kids, but what the SF Encyclopaedia calls the “action hero as exasperated dad”, in the form of harassed cab driver Jack Bruno, played by Wayne “The Rock” Johnson. This film isn’t about being a kid who’s different and has cool super powers, it’s about being a single dad, having to juggle a low-paid job, a regrettable mob past, and a pair of demanding teenagers (alien teenagers, no less). It feels less like a kids’ movie, more a movie about having kids.

The Witch Mountain films (and there were a few other TV remakes, including one intended as a pilot for a series that never got made, as well as a jokey Blair Witch take-off directed by Ike Eisenmann (Tony from the original films)) don’t really say anything new or profound about the kids-with-psychic-powers theme, and in fact do a very good job of not including any of the deeper or more painful aspects of these stories (that it’s all a metaphor for being a sensitive, alienated child in a world that doesn’t really care, as exemplified by Carrie). But they were certainly part of the popularising of the idea, preparing a generation of kids to absorb the deeper themes of the likes of Chocky, ET, and perhaps from them to The Midwich Cuckoos, The Chrysalids, and so on.